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Forums - Gaming - 5 reasons why FFXIII is the best in the series. Agree or disagree?

 

5 reasons why FFXIII is the best in the series. Agree or disagree?

Yes, Agreed. 77 13.68%
 
No, Not exactly. 385 68.38%
 
It's FF, I love it regardless! 97 17.23%
 
Total:559

It's an awesome game, but it's not the best in the series.



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i picked the last option. I'm yet to play an FF game I didnt like. Maybe I'll change my mind if I had bought FFXIV for PC lol



"Dr. Tenma, according to you, lives are equal. That's why I live today. But you must have realised it by now...the only thing people are equal in is death"---Johann Liebert (MONSTER)

"WAR is a racket. It always has been.

It is possibly the oldest, easily the most profitable, surely the most vicious. It is the only one international in scope. It is the only one in which the profits are reckoned in dollars and the losses in lives"---Maj. Gen. Smedley Butler

Pristine20 said:

i picked the last option. I'm yet to play an FF game I didnt like. Maybe I'll change my mind if I had bought FFXIV for PC lol


FFXIV made me change from "I have never played a bad FF game." to "I have never played a bad single player FF game."



Scoobes said:

5- Agreed. The battle system was good and was pretty innovative. It does feel like the control is a level removed from the player but it was good fun and not having random battles was great.

4- Completely disagree. No towns was one of the worst aspect of FFXIII. The towns create a greater level of immersion in an RPG and allow you to discover different aspects of the world the developers created. They also offer respite from the battles and story and give an extra dimension to the game.

The lack of a world map isn't neccessarily a bad thing as shown in FFX, however, it was too linear in FFXIII. There were virtually no hidden paths and no added extras. Even when it opened out towards the end, there was no variety in the gameplay (just battles and hunts) and was where the lack of towns really hurt it.

3- I kinda agree on this as I believe in a balance between storytelling and freedom, but at the sametime, FFXIII wasn't balanced. In FFXII it was skewed too far in the freedom end, whilst FFXIII did the opposite which lead to the game being solely story and battles. In both cases the game was one of immense potential that wasn't met. The story was told intensely, but the details were brushed over and left to the datalog instead of using the game world. Poor storytelling.

2- A good character, but not my fave FF character.

1- What's this got to do with the game's quality?

My biggest dissappointment of the gen.

I would agree with this, except I liked FFXII a lot.

But FFXIII...it was very disappointing.



Rockstar: Announce Bully 2 already and make gamers proud!

Kojima: Come out with Project S already!

XIII was the worst and the votes prove it.



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CGI-Quality said:

Final Fantasy XIII changes things up bigtime. Sure, your characters still attack and cast spells, but you don't have to pick them. Instead, for the most part, the battle takes place in a way that's more like a real time strategy game than a traditional RPG. You tell your character what role they play, and they go to it.

You'd think the whole 'auto battle' option would make things easy, but you'd be wrong. Boss battles are tough of course, but even normal fights can get rough. You need to pay attention in most fights, and use some strategy. If you don't, you could easily die in even the simplest encounter.

Fights happen fast, and speed is encouraged. You get better loot for fighting faster, so the game is constantly encouraging you to find the best combinations, and giving you a reason to do so.

Final Fantasy XIII's battle system is by far the most inventive and most satisfying of any Final Fantasy so far.

Isn't that just missing the point entirely? This is supposed to be turn-based combat. If I wanted fast-paced battles I'd play Devil May Cry or TWEWY at least, not Final Fantasy.

I want time to mull over my attack strategy, to work out exactly what the enemy is weak against and decide whether I want to hammer it to death with Firaga or conserve MP with Fira. Do I wait to use Cure when I need it or let out Kirin to Regen everyone? Do I even need to use Cure, are the items competent enough? Should I even use magic or just stick with items? What should I do if my healer dies? Do I need to cast Haste or Slow? Should I get my dragoon to jump or defend my mage? Do I get my healer to revive my heavy-attacker now or wait a few turns in case the big boss-monster uses another giant-attack? Do I need to steal some Annoyntment? Should I attack now or hold off until my Limit bar fills up, or will I die in the process?

These are the kinds of questions I want to be able to ask myself in a battle. Getting the computer to do it for me just ruins the whole experience. If you try and make a turn-based system fast-paced, it only takes away from the depth of the combat because everything happens at once, stopping the players from being able to make decisions and forcing them into the Auto-Attack. As for the AI-swap, it doesn't matter how good the AI is, I'm perfectly capable of doing it's job myself.

You compare FF13 to a Strategy game but, if anything, it's more like rythm game or one of those old CD-based, FMV-heavy games where all you'd do is hit a button when the flashing light appears(I'm looking at you, Time-Gal). FF6 was more of a strategy game than 13 because there are at least three segments when you're directly controlling twelve people. Give me random encounters anyday as long as I get to do things in them.



Rafux said:

XIII was the worst and the votes prove it.


No it doesn't. It just shows that people don't find XIII to be the best.



Wagram said:
Rafux said:

XIII was the worst and the votes prove it.


No it doesn't. It just shows that people don't find XIII to be the best.


The OP didn't offer an "its the worst FF" option. It would have the most votes.



I wish they would have a worst in the series option. I would have voted that way.



Wow, that list was hilarious! This bloke should get a prize!

Anyway, let's look at the list of reasons he gives:

5. ) A New Battle System

It's the best because it's new? Great!

Guys, I have an idea! Let's have a game where you fight battles by farting to the beat of the battle music! That would be really innovative! It's so new that it would be the best game evar!

Of course, that wasn't the only reason he gave as to why the battle system is better. He also said it's better because he doesn't have to think about what each fighter is doing. Well, whether that's better depends on the player. I prefer to control all of my characters, but having read his article, I can see he's the kind of person who'd benefit from having the game think for him.

4.) No Towns - No Overhead Map

This is the holy grail of fanboyism, something that is usually limited to Macfags. To be the ultimate fanboy, you have to argue that taking away an integral part of something is an improvement.

I'd like to see what would happen if someone from Squeenix cut off this bloke's genitals with a (very!) miniature guillotine. He'd probably say:

"Wow, this is great! My groin looks so streamlined without those things there! And I don't have to worry about pregnancy or STDs! Sure, I can't have sex anymore and I'll become weaker, but that doesn't matter. I never got laid anyway and I work in an office, so it's fine. Great move, Squeenix!"

3.) No Waiting for the Story

I notice that he only mentions a few games here. I thought this was a list of why it was the best game in the series. I also notice that he leaves out the fact that starting with little sequences only partially related to the main story is something found in most great works of literature and most great games. You get a bit of time to get used to the characters, the controls and the world around you instead of being thrown into the deep end not knowing what the hell is going on.

2.)Sazh

Well, that's just, like, your opinion, man.

1.) Multi-platform Sales

That has nothing to do with anything. Obviously running short on ideas.

I can't wait to read his article on why FF14 is the best MMO in history. It'll be a hoot!

No, but seriously, I wonder how much Squeenix paid that bloke to write this. I'm sure I could do that job.