becasuse almost every advantge the wii offers to publishers is done better by the DS
nintendo fanboy, but the good kind
proud soldier of nintopia
becasuse almost every advantge the wii offers to publishers is done better by the DS
nintendo fanboy, but the good kind
proud soldier of nintopia
darthdevidem01 said:
1. Wii got The Last Story AND Xenoblade announced actually....so your wrong. 2. After the DS launched, Wii & PS3 came 2 years after that.....so if the 3DS launches around 2011 (not counting delays), then we should expect PS4/Wii2/Xbox 720 around 2013 - 2014 which is possible. 3. Its been clear for 1 year now that the wii wasn't ever going to get support like a "winning" console would get....so whats the big deal? |
1. Those are 1st party games, did you read the OP :S?
2. The 3DS will be launched this year in Japan most probably. And that means nothing either way. If Nintendo feels that the Wii is not a viable console anymore they will just move on, they don't follow trends. There was no need to announce 3DS, but they did it I guess to have the advantage of beig the 1st ones to enter the 8th gen.
3. It was clear that the PSP was dead in 2007 but all of a sudden it resurrected. Same with the PS3, but with the Wii it seems there's a dislike from devs. They don't want to try and they don't care.
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| woopah said: becasuse almost every advantge the wii offers to publishers is done better by the DS |
Why then do PSP, PS3 and 360 still get more games than the Wii?
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Pandora's Tower will have an opening week of less than 37k in Japan. (Won!)
Pandora's Tower will sell less than 100k lifetime in Japan.
Stakes: 1 week of avatar control for each one.
| woopah said: becasuse almost every advantge the wii offers to publishers is done better by the DS |
That's the issue. Wii is in an odd position in Japan for 3rd parties: if you want an install base where you can dump any old cheap project, DS and PSP are both far more viable. Wii has to fight for the scraps with PS3 and 360, and with the Japanese devs trying to tap the "hardcore" western market, they see PS360 as more viable in a lot of cases.
Most of the stuff that's been announced for PS360 but not for Wii is stuff that has some viability in the West, or is a Japanese publishers' deliberate attempt to tap into the Western Core's attitudes.

Monster Hunter: pissing me off since 2010.
3rd party developers are immensly stubborn when it comes to Wii, particularly Japanese ones. I remember back in like 2007 Japanese developers were holding off on Wii developement because they were anticipating a Wii collapse and "waiting for a drastic change." Well lo and behold, that drastic change never came, so they continue to sit on the sidelines and wait for their savior the PS3 to make an impossible comeback, the comeback that will never happen.
PS3 is simply far more attractive to these developers, even if PS3 is performing poorly, its development costs are skyrocketing, and its software barely sells in Japan. This is because in releasing their games on a Sony platform, they don't have to worry about competing with Nintendo's games, which are generally superior. I suppose it's just easier to avoid Nintendo altogether rather than try to actually better their own games and outdo them.
Nintendo's greatest strength, the ability to make great and accessible games, is also their greatest curse, because it scares away 3rd parties that can't measure up.
trestres said:
Why then do PSP, PS3 and 360 still get more games than the Wii? |
well PSP for the same reasons as DS, larger userbase and smaller dev costs.
PS3 and 360 offer a greater market in the west for japaneese franchises
nintendo fanboy, but the good kind
proud soldier of nintopia
trestres said:
1. Those are 1st party games, did you read the OP :S? |
1. Are they? But Sakaguchi is making the latter
2. I guess so.....but why are we even discussing this point lol?
3. I am CLUELESS as to why PSP got the sudden software support last year.....but I'm guessing SONY tempted devs with the promise that PSP GO! would be a MEGA HIT. With Wii the problem is that the PS360 userbase is as big as it.
woopah said:
well PSP for the same reasons as DS, larger userbase and smaller dev costs.
PS3 and 360 offer a greater market in the west for japaneese franchises |
PSP has larger costs than the DS, why aren't all games made for the DS then? PSP still gets a ton of big games and its costs are higher. Plus DS has a userbase that's 2 times as big as that of the DS.
Wii has a bigger userbase than the HD's combined, has lower costs and offers a new gameplay mechanic, yet the big franchises are heading towards the handhelds or the HDs. It wouldn't surprise me to see devs making motion games when Arc and Natal finally come out exclusively for the HD consoles, and using their big franchises for it. Wii is cursed, really I don't think it will be able to maintain its sales come next year only with 1st party SW. Nintendo might be planning to launch a new home console by next year because clearly things will never be good enough for 3rd parties to even try and momentum will definitely die soon if this doesn't change.
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Pandora's Tower will sell less than 100k lifetime in Japan.
Stakes: 1 week of avatar control for each one.
Its probably just a combination of most Japanese third parties are focusing more on the DS (the system that is by FAR the most popular system in Japan) and because most Japanese companies that try to make games for the Wii don't do very well.
I mean, if you look at all the major third party games on the Wii, there really hasn't been any major 'hit' for the system. Monster Hunter Tri is still trying to break through to a million, games like Little Kings Story and Muramasa didn't do all that great and major third party efforts like Fatal Frame IV and 428: Fuusa Sareta Shibuya de just outright bombed. Its literally getting to the point where third party developers, Japanese or western, are starting to look at the Wii as a system where they can only make a quick low budget game to make money because there's no guarantee if their game will sell 1 million copies....or 100,000. And most aren't being able to come close to that 1 million mark. To this date, only one third party Wii game has sold 1 million based on Japanese sales alone. There's 12 games on DS that can claim that prize.
Its like I've been saying for a while now, the biggest competition for the Wii is the DS. Its giving third parties an excuse not to make games for the Wii when the DS is much more popular and software sells 5-10x better on it.
Japanese devs are simply all on the DS, most titles on the PS3/360 are geared at trying to break into the western market, games that aren't in that group MH and DQ have had no trouble moving on to the Wii. You also have to factor in the blue ocean strategy here, many devs are still too used to the red ocean approach that we've been used to since the NES and will cling to it until they're forced to try and adapt to the blue ocean approach properly as in actually being competitive as well as putting in effort rather then just releasing a game any how of debatable quality. Think of it as fish in a stream that's gradually drying up and rather then move to the ocean while they still can many are staying put.
Many try to complain it's hard to make money against Nintendo but I think it's an excuse for them to explain why they don't even try.