I just press F5 and quick-save. It sure beats the Hell out of opening a menu and saving. I'm actually a very paranoid person, so I bound Quicksave and Quickload to my mouse buttons.
No one ever believes me, but I'm not kidding.
What do you think of save points? | |||
| Love them | 8 | 20.00% | |
| Archaic mechanic | 8 | 20.00% | |
| They have their places | 24 | 60.00% | |
| Total: | 40 | ||
I just press F5 and quick-save. It sure beats the Hell out of opening a menu and saving. I'm actually a very paranoid person, so I bound Quicksave and Quickload to my mouse buttons.
No one ever believes me, but I'm not kidding.
While a save everywhere option is nice, it would make things too simple.
Its better to have save points so that you are forced to make a certain amount of progress (as a design idea for difficulty).
Makes the idea of dieing or losing a battle more painful.
theprof00 said:
that's when you learn to turn the tv off and put a piece of paper over the red light on the nes. |
Leaving a NES running probably used less electricity than leaving the modern consoles in standby anyway.

As a person who HATES to repeat stuff, and who doesn't have time to play for a certain amount of hours to reach the next save point (looking at you, de blob), I'm appreciating saves. It's very difficult for me to play a game without saves (castlevania rebirth).
Yet I grew up in the era of struggling save systems. If I really get into the game and DO play for hours at a time, the save spots actually make it less challenging. Guess I'm spoilt.
theprof00 said:
that's when you learn to turn the tv off and put a piece of paper over the red light on the nes. |
a 6 year old's solution to a huge life problem. those were the days lol
theprof00 said:
that's when you learn to turn the tv off and put a piece of paper over the red light on the nes. |
Haha, I remember doing that back in the day.

I don't mind them really as long as they are spaced out well like in FFXIII
if I had to choose between: auto-checkpoints and save points, I take the second one without any doubt. however, I prefer having the option to save where I want. but I'm fine having certain points where you are not able to save, if dying doesn't mean you'll take an hour to replay a section.
the words above were backed by NUCLEAR WEAPONS!
games where you can save whenever you might forget to save and then loose a whole lot of stuff in the game. Although many with the auto save feature used well make them irrelevant.