andremop said: Art is an abstract term. Everything and nothing can "be" art - even a toilet for god's sake!
So I agree with Miyamoto. Games should only try to be creative and fun, not artistic. If then they are perceived as art, so be it. |
You have a point, but why limit it at that? It's like saying a film should only aspire to elicit positive emotions in its audience - terribly myopic. The focus on "fun" (as the sole adjudicative of a game's worth and merit) is, I feel, one of the immanently limiting aspects of contemporary game design/criticism.
Of course, that does not mean entertainment and art are mutually exclusive. "Art" is impossible to define (as is a "game", actually), but I could not name a piece of art that is not in some way "entertaining". The dichotomy surrounding art and non-art that people like to put up is nothing but fabrication and personal opinion.
As for me, I think that if there is creative thought put into it, then it is art.