Scoobes said:
Jereel Hunter said:
Scoobes said: Must be all those PC players buying it up. PC games tend to have longer legs than console games ;) |
Yes, I'm sure PC players "buying" it is the problem. Fact is, if it had been a timed console exclusive like the first, it would have sold way more overall. A lot of impatient people who pirate PC copies would have bought it...
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If EA and Bioware were really worried about that don't you think they would have released it on PC as a timed exclusive like the first? Fact is they got more overall sales this way than (over an equivalent time period) they did with the first. They did the timed release for Mirror's Edge and that got them nowhere. Piracy on 360 is nearly as bad as PC for a large number of games anyway. It's mainly for huge releases like Modern Warfare 2 (which pissed PC players off for other reasons as well) where the piracy on PC is significantly higher than the console versions.
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This statement has no basis. Whereas piracy for the PC is often an order of magnitude above sales, even heavily pirated 360 titles are generally a fraction of the sales.
As for if they were worried - I think it had a bigger impact than they anticipated. Mass Effect was a game that grew and grew in popularity... Infact, most of my friends that played ME1 did so in the last few months just before ME2 came out, but they played it via borrowed/used copies. With the hype surrounding ME2, and the great number of additional players over initial sales of the first, it should have easily beaten it's numbers - and unless the PC version did phenomenal in sales, it probably cost them a lot due to piracy.