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Forums - Sony - The Official Playstation Move Thread

first killzone 3 move footage http://translate.google.com/translate?js=y&prev=_t&hl=de&ie=UTF-8&layout=1&eotf=1&u=http://www.cynamite.de/Killzone-3-PS3-234312/News/Killzone-3-Brandheisse-Bilder-frisch-von-der-gamescom-2010-erster-Multiplayer-Trailer-768369/&sl=de&tl=en



it's the future of handheld

PS VITA = LIFE

The official Vita thread http://gamrconnect.vgchartz.com/thread.php?id=130023&page=1

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Wow the Move support (and 3D too) is huge, I have to say 'm very impressed. Not only from Sony, but a lot of third parties are announcing Move games. This new controller will be a big hit!

 

Also, the Killzone 3 with Move, WOW I'm completely sold now, getting both! Thanks for sharing the video.



Virtua Tennis 4 will be AWESOME



All hail the KING, Andrespetmonkey

Socom 4 new footage from gamescom



it's the future of handheld

PS VITA = LIFE

The official Vita thread http://gamrconnect.vgchartz.com/thread.php?id=130023&page=1

incase you wonder here i have gone, i have requested a permaban(due to being fed up of bias on here), starting up my own forum now contact me if you are interested in joining jennyneul@hotmail.com



it's the future of handheld

PS VITA = LIFE

The official Vita thread http://gamrconnect.vgchartz.com/thread.php?id=130023&page=1

Around the Network

This poor thread has been shreded to basically nothing with all of the jneul's posts being gone. Someone should recreate this thread and try and salvage her hard work.  



About Move integration into R.U.S.E.:

http://www.eurogamer.net/articles/2010-08-04-rts-in-disguise-interview

Eurogamer: How did PS Move integration come about?

Mathieu Girard: [...]

We had this first prototype. We showed it to Sony. Some of the guys in London were very enthusiastic about it. They have us some feedback on how to improve it.

We went back to work. We polished everything. We added lots of immersive controls, like opening the menu, like being able to navigate inside the menu with the Move, not with some kind of directional stick. Now we have something that is final.

I would say that the Move integration was very quick [...]

[...]

Eurogamer: When did you first begin working with Move on R.U.S.E.?

Mathieu Girard: I would say four or five weeks ago.

Eurogamer: Only four or five weeks ago?

Mathieu Girard: Yes.

[...]

Eurogamer: So there's no impact on the performance when you use Move?

Mathieu Girard: We've been fighting for performance on console since the beginning of the project. The last thing we wanted was to have to find another 30 megabytes of memory somewhere, or some more optimisations to do because of the Move. This was not the case.

[...]

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Sweet, seems like it's been really easy to implement! Hopefully more developers will follow in their footsteps! :D



http://www.thesixthaxis.com/2010/08/25/why-move-is-going-to-be-a-winner/

There was, I summised, plenty of potential with Move but some of the titles that will be available mid September seemed to misfire a little, missing the mark that you’d normally associated with software releasing at what is essentially the PS3′s midpoint.

I was, however, wrong.  Over the weekend I got the chance to demo PlayStation Move to some friends.  Sorry Sony, couldn’t resist.  These are friends that are aware of games, play them now and again but aren’t what you’d call hardcore (and probably far better off for it) – the speed at which they grasped the concept of Move and the ease at which they dived into the games was incredible, and the slight disappointment my jaded self had with (for example) Start The Party dissolved immediately – in the right hands, so to speak, it’s brilliant.

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Awesome! :D



I think something is wrong with this thread



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^ That's certainly interesting to read. There is a embargo right now, by the way he written that text, can't wait to see more previews/reviews and impressions.