EncodedNybble said:
@Kasz216
Yes, software (in terms of engines or other APIs) is important, but it's not the end all for software written to showcase some hardware that isn't due out for a while. Sure it is important to have something to show the devs as in "see what we did here" to get their brains going, but it's not a consumer show. Any demos for any hardware for dev conferences will 95% be either super alpha or hacked up the night before (lord knows I've done that plenty of times).
Sure they could have had more advanced games and have given both devs and the world a better idea as to what the thing is capable of, but I, as a dev, got a pretty good idea already of what the move can do just from their rough demos.
Hating on a GDC software demo written to demo some hardware (the main focus) for not being polished is like hating on a prototype of an invention for not looking 'sexy'.
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You could get a rough idea by just playing the wii... it would give you a better idea of what the thing was capable of then the "pre alpha" demos.
Your missing the point that well written software demos the hardware better.
Although not hardware and an engine... don't you think Gears of War 3 is a much better unreal demo then Hail to the Chimp or 50 cent blood in the sand? The better the software, the more competant the hardware makes it look.
Since once again, if it's developers can't utlize the hardware, why would should other developers waste resources on it?
They shouldn't be judged too hard for the crappy demos... but they probably would of been better served not showing any demo at all... just using the movies and giving people the idea that it's basically the wiimote with wii motion +.
It's not like developers aren't already familiar with what that kind of motion control can already do.