I think the PS3 fanboys are better behaving since the slim....
That or their best game ever rant was turned to more deserving games than before so it was less anoying....
OoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoO
I think the PS3 fanboys are better behaving since the slim....
That or their best game ever rant was turned to more deserving games than before so it was less anoying....
OoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoO
After 2009, the PS3 was supposed to reign supreme. In 2010, the 360 has been putting up a hell of a fight and laughing at that notion. The PS3 library has been rising in quality this whole gen but this is the first time it's receding. SDF has to come out stronger than ever to combat this.
http://www.destructoid.com/fact-ps3-fanboys-are-the-worst-149259.phtml
This article may shed some light on the battle between PS3 fans and the 360 fans. $599 PS3 launch price tag. FFXIII no longer a PS3 exclusive. Infamous Versus Prototype. Killzone 2 reaction from PS3 fans.
360 fans are ignorant. But the PS3 fans are the worst. PS3 fans outnumber the 360 fans on this sites and are much more vocal.
PS3 fans will start to get boring when PS3 take over xbox 360...
Hmmm... funny, I swear this time last year you could have switched 360 with PS3 on this thread and it would have been more accurate. It seems to me when the rival console is doing well the fans will make threads to defend their preffered console in outrageous ways, which then become argument central with fans on both sides making ignorant comments.
If the Slim's popularity decreases and 360's increases I expect you'll see the same thing happen with PS3 fans making outrageous threads and 360 fans comming in to point out ignorant PS3 fan comments.
numonex said: http://www.destructoid.com/fact-ps3-fanboys-are-the-worst-149259.phtml This article may shed some light on the battle between PS3 fans and the 360 fans. $599 PS3 launch price tag. FFXIII no longer a PS3 exclusive. Infamous Versus Prototype. Killzone 2 reaction from PS3 fans. 360 fans are ignorant. But the PS3 fans are the worst. PS3 fans outnumber the 360 fans on this sites and are much more vocal. |
no all it did was gather more hit's for their site...
so Jim's OPINION is just that an OPINION.
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this artical may shed some light on ONE person's OPINION.
an it was to:
goad
An agent or means of prodding or urging
exactly what your doing right now..
I AM BOLO
100% lover "nothing else matter's" after that...
ps:
Proud psOne/2/3/p owner. I survived Aplcalyps3 and all I got was this lousy Signature.
joeorc said:
nope..the people making that claim, is the very same people that are making a guess. here's IBM's: IBM, the theoretical peak performance of a single SPE is 25.6 GFLOPS. The seven SPEs in the PS3, in addition to the VMX unit in the PPE, would yield a total combined single-precision floating point performance of 218 GFLOPS (the same figure quoted by Sony). It should be noted that this figure is an estimate based on ideal, 100% efficient operation of the processor. The floating-point capacity of the PS3 will significantly exceed that of the XBox 360, although it should be noted that Microsoft's console, due to its 3 symmetric fully featured processor cores (which are very similar to the Cell's PPE), may fare better on dynamically branching code, like that used for artificial intelligence. It should also be noted that floating-point performance is a single-dimensional metric for comparing computers, and that many other considerations (including integer performance, memory size and bandwidth, etc.) determine the "overall" performance of a computer system. Floating point calculations are very important for graphics, multimedia, and game physics, but considerably less important for other tasks like artificial intelligence. Finally, whether the PS3's advantage in floating-point performance will be readily apparent in games depends entirely on whether developers are able to effectively make use of the system's unique architecture.
which: you stated this: Also several posters have posted from Crytek, ID etc that PS3 GPU is underpowered. Crytek in fact have said it 3 times. I posted a video link in here from 6 months ago that Crytek say PS3 weaker of the 3. Others posted newer articles from devs like Rage team and ID who say the 360 can do x y and z better. So what makes PS3 fans info more credible than the info 360 owners post. Thats the point here. In many cases the newer articles and head programmer articles side with 360, so why does that get pushed aside?
what a FREAKIN SUPRISE: Multi-platform developer's.. john Carmack: "...the only real advantage that the PS3 has over the 360, from our point of view, is the extra space." On development for Rage. "...and we're trying to say pretty plainly that this is going to be the one thing that the PS3 version is gonna be better at, and in fact it's almost the worst sort of thing for Microsoft there because we are having to work twice as hard on the PS3 to bring it up to spec. But in the end it's going to be 60fps game, and it's going to wind up looking just like the 360, we just had to sweat lot more for it. And if it winds up getting a benefit because of the blu-ray and having the better compression on there, then it's going to wind up looking like the PS3 was the better machine, even though it really wasn't..." So John, how do you really feel about the PS3? "...the only real advantage that the PS3 has over the 360, from our point of view, is the extra space." so from his point of view= the entire industry? while I respect John, there are other developer's that happen to disagree with him.
|
Linpack 1kx1k (DP) | Peak GFLOPS | Actual GFLOPS | Efficiency |
SPU, 3.2GHz | 1.83 | 1.45 | 79.23% |
8 SPUs, 3.2GHz | 14.63 | 9.46 | 64.66% |
Pentium4, 3.2GHz | 6.4 | 3.1 | 48.44% |
Pentium4 + SSE3, 3.6GHz | 14.4 | 7.2 | 50.00% |
Itanium, 1.6GHz | 6.4 | 5.95 | 92.97% |
matrix size | # of Cycles | # of Insts. | CPI | Dual Issue | Channel Stalls | Other Stalls | Used Regs | SPEsim GFLOPS | Measured GFLOPS | Model Accuracy | Efficiency |
1Kx1K | 236.7M | 69.1M | 3.42 | 2.9% | 6.7% | 68.5% | 128 | 9.704 | 9.46 | 97.49% | 64.66% |
2Kx2K | 1.64G | 44.9M | 3.65 | 2.2% | 3.3% | 72.5% | 128 | 11.184 | 11.05 | 98.80% | 75.53% |
Matrix size | Cycles | # of Insts. | CPI | Single Issue | Dual Issue | Channel Stalls | Other Stalls | # of Used Regs | SPEsim | Mea- sured | Model accuracy | Effi- ciency |
1024x1024 | 27.6M | 2.92M | 0.95 | 27.9% | 32.6% | 26.9% | 12.6% | 126 | 83.12 | 73.04 | 87.87% | 35.7% |
4096x4096 | 918.0M | 1.51G | 0.61 | 29.0% | 56.7% | 10.8% | 3.4% | 126 | 160 | 155.5 | 97.2% | 75.9% |
The PPE was designed specifically for the Cell processor but during development, Microsoft approached IBM wanting a high performance processor core for its Xbox 360. IBM complied and made the tri-core Xenon processor, based on a slightly modified version of the PPE.[33][34]
Anything the PS3 needs the PPE for, the 360 is more than 3 times as powerful at doing so. Because the SPU's cannot do it at all.
I think this negativity is cause the human-extended idea "That one that falls, lets fall upon him", people just like to blame the other´s mistakes without looking at their own, in most of the cases, they are the same mistakes.
I m not sure how to translate the idea very well, but i think you can understand it :D
themanwithnoname said: I dunno what's funnier, that this thread is a microcosm of what the OP's talking about or that libellule's argument boils down to "lots of people agree with me, so I must be right!" |
"lots of people agree with me, so I must be right!"
keep your shit out of my mouth plz
When I said the "whole internet", I m referring to the main review websites.
Considering how the "whole internet" is OVER dominated by the american propaganda and has bashed the PS3 to hell (just check the rating of Uncharted1 compared to Halo3 ...), I do believe that, when the same internet people change their opinion then it means something has changed.
To put it clear : despite all anti PS3 biais, it is common knowledge that the more technically impressive games are on PS3.
(see my signature, even jesus kung fu magic say it !)
Time to Work !
selnor said: Stop. Your so far off the mark. Ok. Those figures are from IBM yes. But not actual usage data. Efficiency is where the figures are at. And Cell in PS3 gets nowhere near it's claims.Here the following is from IBM's actual tests on their own website. Something Sony fans never ever use. And something they always push aside hoping noone will ever see it. Table 9. Comparison of Linpack performance between Cell BE and other processors
The PPE was designed specifically for the Cell processor but during development, Microsoft approached IBM wanting a high performance processor core for its Xbox 360. IBM complied and made the tri-core Xenon processor, based on a slightly modified version of the PPE.[33][34] Anything the PS3 needs the PPE for, the 360 is more than 3 times as powerful at doing so. Because the SPU's cannot do it at all. |
Do we know what the developers use PPE's for and how efficiently the 360's 3 cores are utilised? As far as I'm aware most of the power hungry stuff is shifted to the GPUs and in the PS3's case the SPEs. As far as I'm aware AI and physics are mainly covered on the CPUs but physics can also be done on the GPU and more efficiently, and I didn't think AI was particularly power hungry.
On PC I'm running on an AMD 3800 X2 (V.old) and games run fine whilst looking better than most console games as I'm running on an 8800GTS GPU.