stof said: It's hard to speak of dominance now only because of how the Wii has shown just how unpredictable things can get, especially with the future of videogame interactivity largely unwritten.
So if the successor to last gen's most popular console maintains a unique or interesting variety of interactive gameplay, while combining some of the best and most recognizable first party software in the business with a proportionate helping of major third party efforts, it's hard to see how it could do anything less than sell a crap load of hardware.
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I don't think so. This implies luck and chance, but history in a variety of business, service and product area disprove this. If anything the Wii shows how predictable the market really is when comparing the market over a long period of time and industry that extends past the Video Gaming. Consumers move towards or created when more accessible and is well supported.
Wii certainly had the accesible at least in comparison to other consoles and Wii Sports was an excellent starting support. Next gen it is sure that Nintendo will have strong support again; probably better than this gen, but it will be determined if that can be undermined with superior accesibility of needs/wants and better support.
So while I agree that the market can change again. I do believe that if we don't scoff at anything coming out and instead consider the values of the next machines to how well they are accesible with the features they offer and the support. We can predict the winner by knowing when machine announcements are made, before the release of said machines.
So while I don't believe that Natal will do much this generation. Natal could be very influencial next generation if the support base is there.