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Forums - Sales - PS3 passes two sales milestones since Slim came on the scene

binary solo said:
Twistedpixel said:
The important comparisons between the PS3 and other consoles are:

1. Vs Wii
2. Vs Xbox 360
3. Vs PS2
4. Vs PS4

In the order of importance, the reverse will be true for the PS4 and its main point of comparison will be the PS3.

The N64 is two generations old. So what the PS3 does relative to the N64 in Japan doesn't mean much.

Thanks for actually replying on topic, so I will do you the respect of responding.

I disagree.

If you only focus on those then you can never put PS3 sales in Japan into their proper historical context. Besides, the only unknown out of those 4 sales comparisons is vs PS4 and PS4 doesn't exists. So none of those comparisons is really worth discussing. OK vs Wii there is perhaps some interest in seeing what the eventual end of generation gap will be, but that PS3 will be behind Wii is not really up for debate. SO again of fiarly limited interest.

What is the measure of a successful generation in term of sales for a console in Japan? How many consoles do you need to get into the homes of consumers to make it a good generation? You can't just set the benchmark as vs the best ever selling console, and the best selling console of the current generation. And how is Japan's 360 sales any sort of yardstick by which to measure success? There is certainly nothing to be gained by comparing to anything Xbox when it comes to Japan.

Success may be defined by some arbitrary number, but another way of assessing success is to measure console sales relative to past consoles. What console currently represents the border between a successful generation and an unsuccessful generation. If you sell less than console X then you've had an unsuccessful generation, if you sell more then you can count your generation as a success. Again profitability aside. Currently I'd argue that the N64 represents that border between success and, maybe not failure but certainly disappointing sales.

Perhaps when this generation is done PS3 will become the historical benchmark between what's a good level of sales and what's a not so good level of sales.

PS3 vs predacessor, successor, current generation leader and current generation languisher. Just because they don't all paint the PS3 in a positive light doesn't mean they aren't worth discussing. It will always be relevent to compare the current console with what came before and what will come after. It will also always be relevant to the Wii how much distance it puts on the successor to the previous generation champion. They each have a relevant context with which to compare. The Xbox 360 is still important here as its still outcompeting the PS3 so far in overall world wide sales.

In the 5th??? Generation there were 3 competent competitors for this market, not the two we have now and the market has changed in that there are 5M fewer consoles sold LTD. In addition to this the market dynamic has changed. The same dominance by Nintendo on its platform still applies however Sony took games away from the N64 in a wholesale fashion by means which are lamented on these forums to this day as money hatting. So in the context of adversity can you argue the N64 faced less pressure than the PS3 did from competitors?

What is the measure of a successful generation? Well when it suited them, people called the N64 and SS failures, so in this context, selling roughly the same number LTD is a failure. Does that make you feel comfortable? Every generation is expected to do better than the one before. Even if there are excuses to give the differences a context, selling fewer consoles will generally be considered a failure even if there is a stronger competitor. It didn't save the N64 from that label so why ought it save the PS3 from that same label?



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jarrod said:

Wrong!  GameCube Slim was far, far more successful!

 

And think about how incredible is that they managed to make two GC duck-taped together actually slimmer than a single one!!! They must hold a patent on the process...



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TGS, Third Grade Shooter: brand new genre invented by Kevin Butler exclusively for Natal WiiToo Kinect. PEW! PEW-PEW-PEW! 
 


No one wants to talk software? Seems to me like hardware's only half the picture... do we have overall ltd system software figures for comparison each gen? Like N64 vs GC vs PS3 and PS vs PS2 vs Wii?

 

Anyway, to project out, I'd imagine everything's said and done this gen's top 10 will look  something like (barring any new announcements)...

*includes budget reprints

 

PlayStation 3

  1. Final Fantasy XIII / International (Square Enix) 2,200,000*
  2. Gran Turismo 5: The Real Driving Simulator (SCEI) 1,200,000*
  3. Final Fantasy Versus XIII / Final Mix (Square Enix) 1,100,000*
  4. Metal Gear Solid 4: Guns of the Patriots (Konami) 900,000*
  5. Resident Evil 5 / Gold (Capcom) 800,000*
  6. Yakuza 3 (Sega) 800,000*
  7. Yakuza 4 (Sega) 750,000*
  8. Hot Shots Golf: Out of Bounds (SCEI) 650,000*
  9. Pro Evolution Soccer 2010 / Aaoki Samuari no Chousen (Konami) 600,000
  10. Metal Gear Solid Rising (Konami) 600,000*

 

Wii

  1. Wii Fit / Plus (Nintendo) 6,700,000
  2. New Super Mario Bros. Wii (Nintendo) 5,500,000
  3. Dragon Quest X (Square Enix) 4,200,00*
  4. Wii Sports (Nintendo) 3,700,000
  5. Wii Sports Resort (Nintendo) 3,200,000
  6. Mario Kart Wii (Nintendo) 3,000,000
  7. Wii Play (Nintendo) 2,800,000
  8. Monster Hunter Tri / G (Capcom) 2,200,000*
  9. Super Smash Bros. Brawl (Nintendo) 2,000,000
  10. Wii Vitality (Nintendo) 1,800,000


jarrod said:

No one wants to talk software? Seems to me like hardware's only half the picture... do we have overall ltd system software figures for comparison each gen? Like N64 vs GC vs PS3 and PS vs PS2 vs Wii?

 

Anyway, to project out, I'd imagine everything's said and done this gen's top 10 will look  something like (barring any new announcements)...

*includes budget reprints

 

PlayStation 3

  1. Final Fantasy XIII / International (Square Enix) 2,200,000*
  2. Gran Turismo 5: The Real Driving Simulator (SCEI) 1,200,000*
  3. Final Fantasy Versus XIII / Final Mix (Square Enix) 1,100,000*
  4. Metal Gear Solid 4: Guns of the Patriots (Konami) 900,000*
  5. Resident Evil 5 / Gold (Capcom) 800,000*
  6. Yakuza 3 (Sega) 800,000*
  7. Yakuza 4 (Sega) 750,000*
  8. Hot Shots Golf: Out of Bounds (SCEI) 650,000*
  9. Pro Evolution Soccer 2010 / Aaoki Samuari no Chousen (Konami) 600,000
  10. Metal Gear Solid Rising (Konami) 600,000*

 

Wii

  1. Wii Fit / Plus (Nintendo) 6,700,000
  2. New Super Mario Bros. Wii (Nintendo) 5,500,000
  3. Dragon Quest X (Square Enix) 4,200,00*
  4. Wii Sports (Nintendo) 3,700,000
  5. Wii Sports Resort (Nintendo) 3,200,000
  6. Mario Kart Wii (Nintendo) 3,000,000
  7. Wii Play (Nintendo) 2,800,000
  8. Monster Hunter Tri / G (Capcom) 2,200,000*
  9. Super Smash Bros. Brawl (Nintendo) 2,000,000
  10. Wii Vitality (Nintendo) 1,800,000

Is this Japan only?



theprof00 said:

Is this Japan only?

Yeah, Japan only.



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jarrod said:

No one wants to talk software? Seems to me like hardware's only half the picture... do we have overall ltd system software figures for comparison each gen? Like N64 vs GC vs PS3 and PS vs PS2 vs Wii?

 

Well, this is a thread about HW, and not this generation's HW, but the PS3, the "fail console" compared to previous "successfull consoles".



Bet with Dr.A.Peter.Nintendo that Super Mario Galaxy 2 won't sell 15 million copies up to six months after it's release, the winner will get Avatar control for a week and signature control for a month.

RageBot said:
jarrod said:

No one wants to talk software? Seems to me like hardware's only half the picture... do we have overall ltd system software figures for comparison each gen? Like N64 vs GC vs PS3 and PS vs PS2 vs Wii?

 

Well, this is a thread about HW, and not this generation's HW, but the PS3, the "fail console" compared to previous "successfull consoles".

Software doesn't factor into success/failure of a console?  I'd think it'd factor more to be honest?



jarrod said:
RageBot said:
jarrod said:

No one wants to talk software? Seems to me like hardware's only half the picture... do we have overall ltd system software figures for comparison each gen? Like N64 vs GC vs PS3 and PS vs PS2 vs Wii?

 

Well, this is a thread about HW, and not this generation's HW, but the PS3, the "fail console" compared to previous "successfull consoles".

Software doesn't factor into success/failure of a console?  I'd think it'd factor more to be honest?

Well, it doesn't matter now does it?

If you want to open a thread about the success/failure of the PS3 from SW and/or HW viewpoint, go ahead, but stop trying to derail this thread



Bet with Dr.A.Peter.Nintendo that Super Mario Galaxy 2 won't sell 15 million copies up to six months after it's release, the winner will get Avatar control for a week and signature control for a month.

RageBot said:
jarrod said:
RageBot said:
jarrod said:

No one wants to talk software? Seems to me like hardware's only half the picture... do we have overall ltd system software figures for comparison each gen? Like N64 vs GC vs PS3 and PS vs PS2 vs Wii?

 

Well, this is a thread about HW, and not this generation's HW, but the PS3, the "fail console" compared to previous "successfull consoles".

Software doesn't factor into success/failure of a console?  I'd think it'd factor more to be honest?

Well, it doesn't matter now does it?

If you want to open a thread about the success/failure of the PS3 from SW and/or HW viewpoint, go ahead, but stop trying to derail this thread

This isn't derailment, it's enriching the conversation.  You basically can't judge the real success/failure of a game platform without looking at software.



jarrod said:
RageBot said:
jarrod said:
RageBot said:
jarrod said:

No one wants to talk software? Seems to me like hardware's only half the picture... do we have overall ltd system software figures for comparison each gen? Like N64 vs GC vs PS3 and PS vs PS2 vs Wii?

 

Well, this is a thread about HW, and not this generation's HW, but the PS3, the "fail console" compared to previous "successfull consoles".

Software doesn't factor into success/failure of a console?  I'd think it'd factor more to be honest?

Well, it doesn't matter now does it?

If you want to open a thread about the success/failure of the PS3 from SW and/or HW viewpoint, go ahead, but stop trying to derail this thread

This isn't derailment, it's enriching the conversation.  You basically can't judge the real success/failure of a game platform without looking at software.

Stop trying to derail the thread now, please



Bet with Dr.A.Peter.Nintendo that Super Mario Galaxy 2 won't sell 15 million copies up to six months after it's release, the winner will get Avatar control for a week and signature control for a month.