| Mendicate Bias said: It probably won't sell as well as MW2 on the 360 but your reasons are horrible. Looking at the sales of an RTS and an expansion that used the same engine as a 2 year old game and did not have its own multiplayer matchmaking system and saying that these two show that Halo is becoming a weaker brand is just plain wrong. Thats like looking at the sales of GTA: Episodes of Liberty City and saying that the GTA brand is weakening because the expansion didn't sell 8 million. News just in, expansions don't sell as well as full games. Looking at it in perspective though shows you how wrong you are about the Halo brand strength. Halo Wars is the best selling RTS on consoles of all time, ODST is probably the best selling expansion of all time (may be wrong on that one) and Halo 3 was the most played game on xbox live in 2007, 2008, 2009 and is currently the second most played game behind MW2. Does that sound like a weakening franchise to you? |
The only reason Halo 3 is the second most played game on Xbox Live right now is because almost 11 million people own it. So many have it they can just sign in if they want to play a match. I'm talking about the sales brand, though. I can be wrong, but Halo: Reach is almost like ODST in that, even though it's a full fledge game this time around, it's still not a progression in the story, therefore NOT a true sequel. We already know about Reach, and that it all happened before the debut Halo game. There's not that much mystery in the story.
















