Kasz, the reason why most of the moron on this thread that see it as a good thing look at it by thinking about the buyer of used game, not the seller. What they fail to see(most likely due to advanced mental retardation) is that by screwing the used game market they are actually screwing the seller(the consumer who buy new) not the buyer of used game -Afterall if there is no used game market that market has no consumer so if you kill that market which consumer is the most hurt? The nonexistent one or the one who actually buy the game new?- by reduction the value of what he buy.
It is say that a car lose almost half it's value the moment you take it out of the dealer parking lot, in the same way that game is going to lose 15$ of it's value the moment the buyer put it in and unlock that content. Again, in this scenerio, which one is the most hurt? The actual consumer or the hypothetical used buyer?
That why no other "industry" is dumb enough to get rid of the used market, because the people hurt the most by its dead are the one who actually buy and pay full price for your product. It doesn't take a genius to figure that out.
Persons without argument hide behind their opinion








