KylieDog said:![]() FREE! Includes DLC not even created yet! |
and includes maps that already are created.

KylieDog said:![]() FREE! Includes DLC not even created yet! |
and includes maps that already are created.

Akvod said:
Err? Wut? I thought your argument was that the content were on the disc, not about how big of a size they are.
My conditions: Subject is 360/PS3 If the DLC is not on the disc, and is in fact downloaded, I, Akvod, win. If the above statement is false, you, Garnett win. The only source that will be accepted is EA itself, or testing the claim when the game comes out. Not news sources like Kotaku. If EA makes a clear statement that is proven to be a blatant lie, the bet is to be canceled (for example, if EA itself reports that "A is true", and in fact the truth that A is false is brought to light, then the bet is canceled). The loser will be forced to have an sig of the winner's chosing for the entire month of March, 2010. The sig must be screened by a mod/admin/etc first. Nothing offensive or personal (for example, "Akvod sucks" is a no-no)
Accept/Decline? |
You're totally missing the point here. 10Mbs is way too low for a map. Which means if the download is 10MBs or even remotley around there, it's nothing but a command that unlocks the maps on your disc.

Kasz216 said:
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Tell me what the lowest possible size a DLC map will be in your opinion.


Akvod said:
Wut? So you're against DLC? Why don't we take that logic to expansion packs? Or maybe to entire games? I'm not denying that reaction C will happen, I mean, that's why free stuff is great. But EA didn't just choose scenario B for no reason, it was a calculated incentive to get people to buy new copies. It benefits both the consumers who did find the value worth it, EA, and it does no harm to those who don't want to shell out either $15 for the DLC or $60 for a brand new game+free DLC. |
Why did you choose to only address the smallest, most meaningless part of my argument and cut out the rest? That was just a silly alternative I cooked up because once upon a time, EA gave out free DLC to everyone, not just new game owners, and you thought it's either A or B, without any other options available.
The other portion is really what I wanted answered because it's what you've been talking about for two pages, that this wasn't on the disc of Bad Company 2. Madden has always had all original release content on the disc, especially the content that is the focal point of the release. Online franchises are advertised on the back of the Madden 10 box and nowhere on the box does it say there's a code to activate it or you have to pay extra. You don't find that to be bullshit? How is someone that isn't frequenting online forums supposed to know that? Not only that but what happens if EA screws up again and forgets to put the codes in the cases? That also happened when they did it in Madden 10.
I find it funny that you and Kylie both argued that this wasn't removed content, and then I bring forth an argument that suggests it very well could be, and you both choose to not address it. If EA was willing to go to those lengths with Madden, what makes you think they wouldn't go to the same lengths of removing in game content with the game they're pimping as a competitor to Modern Warfare?
Akvod said:
Tell me what the lowest possible size a DLC map will be in your opinion. |
About 30 Mbs. i'd say... that's about as low as they seem to get for even usergenerated maps for the predecessor, except for the occasonal VERY bare bones obviously not worked hard on maps.
5mbs a map would leave you with practically nothing.
Actual good maps are usually in excess of 100 Mbs... which you'd expect these maps to be of the highest quality.

KylieDog said:
I answered this on page 2 of the thread. |
If EA and DICE had a disagreement about this... which side do you think would win said arguement?
Developers have no control over what the publishers make them do.

KylieDog said:
I answered this on page 2 of the thread. |
The only thing you answered me back with was the comments on Burnout Paradise. I just checked. I saw nothing on page two or three about how you addressed the similarities between Bad Company 2's situation and Madden 10's, and I never saw you point out how they're different in any way to suggest EA is any more right to do this now than they were back in August.
KylieDog said:
It isn't like devs have no voice. They managed to make EA change minds on the DLC for BFBC1, making it free. |
Well that kinda just defeats your whole arguement and proves my point doesn't it? Afterall, this stuff, which used to be free... is now only free to some, and costs money to others.
No matter when it comes out, it's the removal of features previously provided.
The Devs have a voice, but the publisher has all the power.

KylieDog said:
No, you are posting nonsense theory as fact when it is in bullshit.
The game has the same number of maps DICE said it would early last year. These maps were never part of the game, they were never free, they DID NOT EXIST.
They were created for the purpose of the 'buy new' deal they decided upon. |
DLC for BFBC1 was free to all. DLC for BFBC2 is not free to all.
That in of itself is a feature removed from a previous game in the franchise.

It is not a feature removed from the franchise but instead a feature that is omitted in the latest installment.
*Edit* And yes, although they are similar, there is a big difference. A removal would be taking something out that is already there. An omition is simply deciding not to put it in as it was in the older installment.
It would be a removal if they said, all would be free to all, then later come out and say they changed thier mind and now it will only be free to all who buy it new.