Since we’re already rocking the Show and Tell action in today’s update, I should probably talk a spell about Max Dyckhoff’s Most Amazing Show on Earth Reach. While we’re not talking at all about campaign story details beyond what we've already disclosed – that lidded adventure will stay undercover for a good, long spell – I can provide some cryptic details about some pretty serious technical upgrades the team has in the works to make your experience even more epic this fall.
The scene: Chris Opdahl’s workstation (he’s the svelte gentleman that showed off the big AI battles in our most recent and totally awesome ViDoc). He's already in the midst of a conversation with Max about what’s happening onscreen when I walk up behind them, stalker style. For some reason, the engine is spitting out a tinny rendition of Flight of the Bumblebee to accompany the visuals. Max and Chris are talking numbers.
“How many are there running onscreen right now?”
“Two hundred, plus.”
“Oh, I was thinking we could do double that.”
And here I am off to the side speechless, drooling like Homer Simpson dreaming about pink, glazed donuts. Then they called security and I had to slink away ashamed.
Still, all things considered I’d say it’s a damn good week to work at Bungie.
http://www.bungie.net/News/content.aspx?type=topnews&cid=24866