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Forums - Gaming Discussion - Multiple Disc Argument - It just doesn’t work for anyone.

Lord Flashheart said:
On a large scale producing BD will cost less but for smaller less well known games that aren't going to sell as well as Uncharted it will impact them more than making the game on DVD9.
I still think it's cheaper to have multiple DVD9's than a single bluray but not by too much so the whole "it cost more to make more dvd's" argument is void to me.

You do know that publishers don't have their own factories they order prints from manufacturer's, right? 



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Of course I know that. Do you?
Does that change my point in any way?
If it's on their own production line or someone elses the cost for making each product will likely be similar, If dvd is cost less to manufacture than BD so it will be on thier line, just cheaper for them than getting someone else to make it for them.



The argument iwas not valid in 2009 as game sizes were usually under 20Gig, now they range between 10 and 50g, making 1-5 xbox discs (2010). Some cut scenes and some lower res and less bonus material have kept things with in managable levels. 2011 will be the tell tail when sony will have PS3 games on 2 and 3 bleu Rays (New Massive 1080P games) and if they are multi platfor games, then that will translate to up to 15 discs for the 360...... Im smelling the forcing factor for an early 720 release



Icyedge said:
joeorc said:
Icyedge said:
CommonMan said:
Icyedge said:
CommonMan said:
_honeybadger_ said:
TruckOSaurus said:
I haven't read the thread so don't crucify me if it has already been mentionned but playing Metal Gear Solid 4 I would have prefered changing disk for each chapter than waiting for that horrible install time. Especially when I was on chapter 4 and my brother on chapter 3... we had to wait for the install time every time we played.

unrelated to this, the install and the dics size have no relation, blame kojima productions not the fact that it was single dics VS multi dics.


Simliar to this is how Star Ocean 4 had a bunch of disk swapping on the 360, but that wasn't due to DVD that was poor programming on the developers part, since I haven't heard of any other games that make people do that.

Well, I prefer switching disc over a linear story, or area dissapearing after your on another disc. Sadly, star ocean had all that at the same time lol.

Yuck. Is it a good enough game to pick up the international edition? Or should I just avoid it altogether?

 

I enjoy jRPGs so much that I rarely regret playing one. So I dont regret playing star ocean, the combat system is very good (luckily), also the item fabrication system is big enough. But its about the only Pros, still, playing an RPG is better than not playing one at all. So I would recommend that you purchase it once youll have finish the other games your interested in. The overall experiences is still good 7/10 (take in consideration that I would almost never give below 6 to a jRPG), but at the end, you really wander why the devs decided not to ameliorate the story, side quest and lame characters.

me also I love the unique experience of each rpg. for me it come's mainly about the storytelling, so there maybe some storytelling that i may find somewhat lacking but I know there are alway's going to be something about every rpg i may find that i like, pretty much every RPG has some good qualities, I have yet to find a RPG with no good qualities. I may not enjoy some of them as other's but once i start one I have to finish it., Even if i find some part's overy repettive for my teste's, but I take it all in stride because that is the developer's vision  or the publisher's vision of the game..

Nice vision, I agree with it, storytelling is also a strong point for me. Its why I enjoy jRPGs like Suikoden 5 or Xenosaga, too bad those games doesnt sell enough to be create and publish nowadays :(.

o'l yea those right there were one of the reason's why I bought the PS1 in the first place, the rpg's of that era was some of the most fun I have had aside of PEN an Paper RPG and board game's in general., sometime's i just get that "they don't make them like they used too" feeling, maybe it's because i just turned 40 years old, or the fact that I try sometime's to relive those great game experiences that I had so long ago, I know they are not the same into day's game's, an there is quite fun experiences  with today's game's . but that's alway's going to be a great memory I had playing those game's , An i can still play those because I still have them mainly because I still have my PS1. but since i also can play them on my PS3 sadly the PS1 is soon to be packed up. and migrated to the basement to be put on the kid's tv's .



I AM BOLO

100% lover "nothing else matter's" after that...

ps:

Proud psOne/2/3/p owner.  I survived Aplcalyps3 and all I got was this lousy Signature.

meatloaf73 said:

The argument iwas not valid in 2009 as game sizes were usually under 20Gig, now they range between 10 and 50g, making 1-5 xbox discs (2010). Some cut scenes and some lower res and less bonus material have kept things with in managable levels. 2011 will be the tell tail when sony will have PS3 games on 2 and 3 bleu Rays (New Massive 1080P games) and if they are multi platfor games, then that will translate to up to 15 discs for the 360...... Im smelling the forcing factor for an early 720 release

any sources for the average game size? that sounds like a number you pulled out of thin air



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IMO the reason why this multi-disc arguement has become such a big issue is because of the overall differences between the 360 and PS3, I'm no Tech guy but I do know that the PS3 with it's blu-ray discs are far more superior to the 360 HD-DVD's when it comes to a matter of space available.

I don't think people mind the multi-disc thing when it's something exclusive like Final Fantasy VII, Lost Odessy, Blue Dragon, etc. I think it all comes down to muiti-plats and games like Final Fantasy 13 and Lost Planet 2 just make it worse because content was supposedly cut(Lost Planet 2) and some people believe content was cut(Final Fantasy XIII) and this makes some people feel like they're getting the short end of the stick.



arcane_chaos said:
IMO the reason why this multi-disc arguement has become such a big issue is because of the overall differences between the 360 and PS3, I'm no Tech guy but I do know that the PS3 with it's blu-ray discs are far more superior to the 360 HD-DVD's when it comes to a matter of space available.

I don't think people mind the multi-disc thing when it's something exclusive like Final Fantasy VII, Lost Odessy, Blue Dragon, etc. I think it all comes down to muiti-plats and games like Final Fantasy 13 and Lost Planet 2 just make it worse because content was supposedly cut(Lost Planet 2) and some people believe content was cut(Final Fantasy XIII) and this makes some people feel like they're getting the short end of the stick.

the way i see it you have two side's of the argument:

for the PS3 many still think it's because of DVD limitation and how the developer's at SE had to lower the ammount of content due to DVD drive in the xbox360

for the xbox360 many still think DVD is good enough, and that SE made the game it was inteded to be and point out to the fans of the PS3 that developer's have been using DVD just fine an that Blu-Ray was an uneeded cost inside the PS3 that the game's for the PS3 would not need the Blu-Ray drive because the game's on the xbox360 and the PS3 are so close that it show's that  Blu-Ray was not needed. and that is after 4 year's already into the cycle.

the problem i see with both camp's in the way they look at that is there are many thing's that go into developement esp. when looking at both the developer's for both system's.

one only has to look at first party of each system to see how they develop game's would anyone say the first party developer's of each for microsoft and each for sony not make great game's for the system?

I think that's the real truth of the matter, there is many way's to make progrom's that run on a game system as there are with software designe dor a MAC, a PC or a Linux PC they are all still Personal computer's with operating system's that are on each system.

in a sense the same is with these game system's

Each system has it's own Operating system that access the game software. it may be a very simple GUI but the fact that you still have to program your software to interact with that GUI.

In mulr-platform game development there is still a contrast of the development style's of TEAM'S

what i mean by that There is now in many cases one Team work on one copy of the Game and another TEAM work on the other copy, and it will still boil down to the EXPERIENCE, and SKILL of each DEVELOPMENT TEAM.

the same game can come from the same publisher but have two team's work on a copy of the game for two machine's.

than you have to look at what each side's developer tool's that are there and what the company has purchased for their team's.

its not as clear cut as many gamer's look at . there is many thing's involved.

I think the bottom line is:

you have DEVELOPER'S FROM MICROSOFT vs' DEVELOPER'S FROM SONY and how each developer's make's game's, where it's become more of

pro xbox360 gamer's view the SONY game developer's could make games that use less space and that they make the game's that way just to promote  Blu-Ray when they do not need too.

pro ps3 gamer's view that Microsoft game developer's could make game's that use more space and that they make game's with cut content because of the limit's of DVD and only do so because they want to make it so they can say see blu-ray was not needed.

 



I AM BOLO

100% lover "nothing else matter's" after that...

ps:

Proud psOne/2/3/p owner.  I survived Aplcalyps3 and all I got was this lousy Signature.

Lord Flashheart said:
Of course I know that. Do you?
Does that change my point in any way?
If it's on their own production line or someone elses the cost for making each product will likely be similar, If dvd is cost less to manufacture than BD so it will be on thier line, just cheaper for them than getting someone else to make it for them.

If the high cost for BD was because of the initial costs of setting up an assembly line to produce BD then if it's a manufacturer surely they've had the factory set up to produce BD for years now and that intial high cost would be factored out for the most part in order to be competitive so regardless of if it's a small game or a game that sells higher amounts of copies it would be cheaper to produce a BD. So yes that does completely contradict your opinion. They don't have to factor in the initial set up cost everytime a new game is printed which you kind of insinuated in your posts by saying it would only be cheaper for huge selling games. 

Also it's not always cheaper if something is produced on their own assembly line. There is a reason why things are outsourced to specialized companies. Especially with highly standard products like DVD's or BD's, it's way cheaper to outsource the work than to set up your own factory. 



RVDondaPC said:
Lord Flashheart said:
Of course I know that. Do you?
Does that change my point in any way?
If it's on their own production line or someone elses the cost for making each product will likely be similar, If dvd is cost less to manufacture than BD so it will be on thier line, just cheaper for them than getting someone else to make it for them.

If the high cost for BD was because of the initial costs of setting up an assembly line to produce BD then if it's a manufacturer surely they've had the factory set up to produce BD for years now and that intial high cost would be factored out for the most part in order to be competitive so regardless of if it's a small game or a game that sells higher amounts of copies it would be cheaper to produce a BD. So yes that does completely contradict your opinion. They don't have to factor in the initial set up cost everytime a new game is printed which you kind of insinuated in your posts by saying it would only be cheaper for huge selling games. 

Also it's not always cheaper if something is produced on their own assembly line. There is a reason why things are outsourced to specialized companies. Especially with highly standard products like DVD's or BD's, it's way cheaper to outsource the work than to set up your own factory. 

yup. personal experience look at the cost of PVC smart card's and the printer's to get in order to print on the PVC smart card's

it get's so expensive it's better to outsource one of the smart card printing companies to do it. yes I could get the equipment and do it myself with blank  PVC smart

card's, but it just would not be worth it with the number's I would need, it's better to get them printed off.



I AM BOLO

100% lover "nothing else matter's" after that...

ps:

Proud psOne/2/3/p owner.  I survived Aplcalyps3 and all I got was this lousy Signature.

Barozi said:
I swap DVDs every hour, because I play a lot of different games.
So why the hell should I care if I need to swap 1 more disc ?

Furthermore I do the same on my PS3.
Why do we use obsolete technologies such as Blu-Ray, when we could just have them all pre-installed on our PS3 when we buy them ?

See how stupid that sounds ?

This.

I mean lol @ some of you.