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Forums - Sony Discussion - tatsuonoko vs capcom on other consoles?

jarrod said:
demitri55 said:
jarrod said:
MVC2 is estimated to have done around 55k 1st week on XBLA iirc, and likely lower on PS3. TVC's 1st week of 110k isn't looking quite so bad... especially when you're putting a $50 against a $15 one.

yeah and then loook how badly it declined in its second week.

After it's first 5 weeks, MVC2 XBLA was at 160k.  TVC is almost there after just 2 weeks and 3 times the price.  What were you saying about how this game should go to XBLA/PSN again?

read my other comment. will explain why it will sell more on psn and xbl



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I don't think any Capcom game's ever sold 500k on PSN. Hell, all of them combined might not have even.



demitri55 said:
MAG being a new IP marketed to the west and europe outsold tatsunoko vs. capcom in japan. now ill be reasonable capcom did screw japanese gamers selling them the same game with 4 (or more) new characters for 49.99 one year after releasing the original in japan. just shows you tatsunoko vs. capcom is a flop on the wiii. put it this way all (majority) of the people who bought street fighter 4 are street fighter fans and it sold in the million. those exact same people will buy tatsunoko vs capcom since its a new vs. game if it were sold on the psn or xbl common sense

street fighter fans wanted new games in the series and street fighter 4 proved that with it sale numbers. there's a market for tatsunoko vs. capcom in the hd consoles by those exact same fans who want a new vs. game.

P.S. i said between 300,000-500,000-units its first week so why are people picking the higher number? are you guys trying to ensure my prediction fails? im telling you now it wont and tatsunoko vs. capcom will be on psn/xbl



Unlike games on HD, they always sell millions first week.



street fighter together with both xbox 360 and ps3 sold a combined 3-million units. i can tell you now 80-90% of these people are street fighter fans who bought it because of it being a new game in the series. these exact same people are also craving for a new vs. game and tatsunoko vs. capcom is that game it's also online which is what all fighting game fans want. my prediction of it selling 300,000-500,000 its first week isnt obsurd and it's quite possible



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demitri55 said:
demitri55 said:
MAG being a new IP marketed to the west and europe outsold tatsunoko vs. capcom in japan. now ill be reasonable capcom did screw japanese gamers selling them the same game with 4 (or more) new characters for 49.99 one year after releasing the original in japan. just shows you tatsunoko vs. capcom is a flop on the wiii. put it this way all (majority) of the people who bought street fighter 4 are street fighter fans and it sold in the million. those exact same people will buy tatsunoko vs capcom since its a new vs. game if it were sold on the psn or xbl common sense

street fighter fans wanted new games in the series and street fighter 4 proved that with it sell numbers. there's a market for tatsunoko vs. capcom in the hd consoles by those exact same fans who want a new vs. game.

P.S. i said between 300,000-500,000-units its first week so why are people picking the higher number? are you guys trying to ensure my prediction fails? im telling you now it wont and tatsunoko vs. capcom will be on psn/xbl

First, Street Fighter fans aren't necessarily Vs Series fans.  None of the Versus games ever came close to selling as well as mainline SF, even on the PlayStations.

Second, TVC's actually tracking better than most Vs games, including the usual favorite (MVC2).  From Sven's own lips, Capcom's happy with the game's sales, and even starting to hint at a sequel.

 

Honesly, XBLA/PSN are just flat out of the question.  Maybe in few years, but as of now Capcom won't sacrifice a full priced retail release (that's performing well) for a $15 download.  If anything, I'd say a PSP port would make the most sense.  



damn, demitri55 is clearly a HD fan not a videogame fan, maybe you are one of those guys that just because is HD it means that is better, it wont sell better on psn it wont even reach 100k first week, you just want to make the wii like the wrong console to play a good game, a flop? thats what dark void is not this game



jugando ahora: Super Street fighter 4, ninokuni "ds"
playing now: NINOKUNI, Super Street fighter 4, kof 13
waiting for: 3ds to play street fighter 4 and zelda

Why would you want a port when you could just ask for SFV instead?



ClaudeLv250 said:
demitri55 said:
ClaudeLv250 said:
demitri55 said:
Saruk said:

It didn't flop on the Wii, and I bought it and I am not disappointed a bit.
It's one of the best games on Wii, and If your a true "hardcore" fighting fan like you claim to be you shouldn't have any problem buying this game on the Wii.

it sold only 139,000-units in 2 weeks that's a flop/failure. just because im a street fighter fan doesnt mean i have to buy the nintendo wii's version. when i buy a street fighter/any game i want the full experience. out of the 139,000 people who bought it how many of them are actually playing it online? how many of them are even familiar to street fighter/tatsunoko and didnt just buy it randomly cause of the commcercial? ill tell you this; ill definitely be getting the ps3 version and playing online against others. ill support tatsunoko vs. capcom but on the psn not wii. psn/xbl is a better market than wii, more people will buy it and play it online thus giving the full street fighter cross vs. experience

You can play the imaginary PS3 version. I'll play the real Wii version against real people online because my tastes are dictated by games and not consoles.

tatsunoko vs. capcom is made on the exact same engine as marvel vs. capcom 2, so why is it capcom can port marvel vs. capcom 2 on xbl and psn but not tatsunoko? capcom only (which they stated) released tatsunoko vs. capcom on the wii since the hd consoles got street fighter 4 and marvel vs. capcom 2. that whole talk of tatsunoko vs. capcom being made specifically for the "wii-based arcade" is a bunch of bull to intrigue people into buying it. so you can play with the 10 people on the wii, while ill play with the hundres of thousands on the psn who can bring a challenge

Oh my.

I was going to ask you for proof of all of those claims, but when you claimed that the Wii arcade board was a myth...well...I can see that you have a serious problem with accepting reality. So I'm not expecting you to back any of that up. Seems to be a lot of wishful thinking and delusions fueling this tirade. There's no point.

Claude I am disappointed in you that you missed the biggest LOL in his statement (in green)

I busted a gut at that one... yeah... uhm TvC is NOT the MvC2 engine... not by a long shot... I mean its a 2D art game vs 3D character models... you're really not informed on the game so I'll put it like this.

100k sales for a vs series game is not a flop the series isn't as popular as the main Street Fighter series, its like being upset that darkstalkers didn't sell as well as Street Fighter, it really doesn't make sense. 

Capcom has said they aren't porting TvC but said it's not out of the question that the next game in the TvC series could go multiplat.

Flops aren't dictated by you so stop trying, it's over used, and apparently no one understands the meaning of the term.  (You can safely call a game a flop when it doesn't make money for the developer/publisher and when they come out and say they're unhappy with sales, see Bionic Commando or Dead Space Extraction)

And no Capcom didn't cheat Japanese gamers, the original game wasn't as balanced, lacked online, and lacked the characters of the new version.  They probably should have charged less since the game has been out for over a year there it's no different than Star Wars TFU Sith Edition or Super Street Fighter IV.

One more thing the worldwide release of TvC basically outsold the original Japanese version pretty much week one, if you combine sales they're at around 240k sales, the average Wii game (built from the ground up) breaks even around 200k to 250k and thats when the game isn't a 2D fighter which are significantly cheaper to develop because you don't have to build as many assets or as much content.



MaxwellGT2000 - "Does the amount of times you beat it count towards how hardcore you are?"

Wii Friend Code - 5882 9717 7391 0918 (PM me if you add me), PSN - MaxwellGT2000, XBL - BlkKniteCecil, MaxwellGT2000

keep dreaming buddy, if you have a wii why not buy the game instead of complaining that its not on your system