By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Sales Discussion - Prediction: Capcom will announce a major Wii game in 2010

^^^^

too bad about grin, bionic commando rearmed was amazing



Last year's game of the year turned out to be Silent Hill : Shattered Memories (online GOTY was COD 6).  This year's GOTY leader to me is Heavy Rain.

Wii Friend Code: 4094-4604-1880-6889

Around the Network
Baddman said:
capcom needs to fucking announce a new onimusha i don't care what platform it will be a day 1 purchase..also capcom could announce megaman legends 3 for wii

Onimusha would easily be a day one purchase for me if they announced it, as the the first Onimusha was one of my favorite games last generation!



bobobologna said:
psrock said:
RE5 I guess.

A bad game bomb on the HD console, all the sudden third party are going to jump to the Wii?

69 million users isn't enough?

To add a little to this, Bionic Commando and Dark Void were not developed by Capcom.  Bionic Commando was developed by GRIN (now defunct, a crappy developer anyways), and Dark Void was done by Airtight Games.  If anything, it just means that Capcom is going to be more careful about what titles they farm out to other developers.

http://kotaku.com/5435922/capcom-still-burning-over-bionic-commando-failure

"Our experience with Bionic Commando has demonstrated the difficulty of outsourcing the development of new title to overseas companies", he said. "Nevertheless, we cannot develop a sufficient number of titles without using the resources of these companies. This is why we plan to continue using these alliances."

"We are considering ways to separate the roles of activities in Japan and overseas. We plan to develop new titles primarily in Japan. Overseas companies may be used mostly to develop titles for existing game series with well-established characters and universal themes. Overseas companies will also handle certain parts and/or lineups of such games."

Capcom's in-house developed games have sold very well on the PS3 and XBox360.

Dead Rising: 1.75 million (XBox360)
Resident Evil 5: 5 million (PS3+XBox360)
Street Fighter 4: 3 million (PS3+XBox360)
Lost Planet: 2.3 million (PS3+XBox360)
Devil May Cry 4: 2.5 million (PS3+XBox360)

That doesn't change much, Spyborgs was developed by Bionic games in LA, RE:UC and RE:DSC were developed by Cavia with Capcom, and Dead Rising and RE Zero were made in collaboration with TOSE Software. Either way, the costs and risks involved in these productions were much lower than with HD projects.



A game I'm developing with some friends:

www.xnagg.com/zombieasteroids/publish.htm

It is largely a technical exercise but feedback is appreciated.

psrock said:
Demotruk said:

"Leaning more towards Nintendo", does that mean "abandoning HD development" to you?

Leaning toward meaning announcing MH4 for PS3, then changing their minds and bring it to the Wii, Or making the next Dark Void Wii exclusive.

Why does it have to be either? It just means they invest more in Wii development, particiularly bigger games.



A game I'm developing with some friends:

www.xnagg.com/zombieasteroids/publish.htm

It is largely a technical exercise but feedback is appreciated.

Demotruk said:
bobobologna said:
psrock said:
RE5 I guess.

A bad game bomb on the HD console, all the sudden third party are going to jump to the Wii?

69 million users isn't enough?

To add a little to this, Bionic Commando and Dark Void were not developed by Capcom.  Bionic Commando was developed by GRIN (now defunct, a crappy developer anyways), and Dark Void was done by Airtight Games.  If anything, it just means that Capcom is going to be more careful about what titles they farm out to other developers.

http://kotaku.com/5435922/capcom-still-burning-over-bionic-commando-failure

"Our experience with Bionic Commando has demonstrated the difficulty of outsourcing the development of new title to overseas companies", he said. "Nevertheless, we cannot develop a sufficient number of titles without using the resources of these companies. This is why we plan to continue using these alliances."

"We are considering ways to separate the roles of activities in Japan and overseas. We plan to develop new titles primarily in Japan. Overseas companies may be used mostly to develop titles for existing game series with well-established characters and universal themes. Overseas companies will also handle certain parts and/or lineups of such games."

Capcom's in-house developed games have sold very well on the PS3 and XBox360.

Dead Rising: 1.75 million (XBox360)
Resident Evil 5: 5 million (PS3+XBox360)
Street Fighter 4: 3 million (PS3+XBox360)
Lost Planet: 2.3 million (PS3+XBox360)
Devil May Cry 4: 2.5 million (PS3+XBox360)

That doesn't change much, Spyborgs was developed by Bionic games in LA, RE:UC and RE:DSC were developed by Cavia with Capcom, and Dead Rising and RE Zero were made in collaboration with TOSE Software. Either way, the costs and risks involved in these productions were much lower than with HD projects.

Ok.

Anyways, my point is that Capcom developed games are selling very well on the HD systems.  Maybe those same games would have sold better on the Wii, maybe they wouldn't have, no one can really say for sure.  But the OP said "It seems to me the big Japanese third parties were already thinking about leaning more towards Nintendo, but Dark Void will seal the deal." and I don't think that's the case.  Especially not for Capcom and the success they've been having on the HD systems, as well as already having a great crossplatform engine.



Around the Network
Demotruk said:
routsounmanman said:
Demotruk said:

Apart from the arbitrary exclusion of Nintendo titles, the fact that there are in fact four third party titles that have sold 3mill+ (with more that are looking very likely to reach that) and the fact that 3 million could only be the standard of success on HD platforms due to high costs, by the same token routsounmanman, have there been any third party titles that should have sold 3-4 million but didn't?

 

I don't think any of the publishers are dumb enough to buy into that. Not EA, not any of the companies that are claiming third party games can't sell on Wii. Industry people who claim Madworld, The Conduit or even the Wii Call of Duty games *ought* to have been bigger aren't fooling themselves, they're lying to us. Say something enough, it becomes the accepted narrative.

 

The reason I think Capcom, Sega, and perhaps THQ are probably more likely to support the Wii, apart from their own failures on HD consoles, is because they're not the biggest publishers. The larger the publisher the greater interest they have in maintaining the status quo, as they are the ones most capable of sustaining a number of expensive blockbusters every year that soak up most of the revenue in the games industry. In addition to that, they are the ones that have been making the most steps and progress on Wii.

Please re-read the bolded, blue part of my post:

"I think the problem with the Wii and third parties is not about their games bombing, rather than there's no game that had a raging success to persuade them, to show them there's a core market there.

How many huge (many millions - 3/4 million maybe) 3rd party sellers has Wii had? Nearly none (M&S is seen as nearly first party by them)

HD systems on the other hand have had many, like RE5, SFIV, MGS4,etc. Of course they don't see the difference in content provided to the Wii and HD systems. Can you honestly compare DS:Exctraction and Madworld to RE5?!"

I think the problem with the Wii and third parties is not about their games bombing, rather than there's no game that had a raging success to persuade them, to show them there's a core market there.

How many huge (many millions - 3/4 million maybe) 3rd party sellers has Wii had? Nearly none (M&S is seen as nearly first party by them)

HD systems on the other hand have had many, like RE5, SFIV, MGS4,etc. Of course they don't see the difference in content provided to the Wii and HD systems. Can you honestly compare DS:Exctraction and Madworld to RE5?!

I understand that, the blue is exactly what I was disagreeing with. I think they're quite well aware of the difference in content, hence they're not fooling themselves, they're lying to us.

Hmmm... I get your point. You could be right, they have already spent millions on technologies on HD systems, it'd be too painful to switch to the Wii, thus they come with excuses.



i predict it will be a port. Dead Rising 2 chopped edition, either way it will be inferior.



I think Wii's going to remain the (console exclusive) home for the mainline Monster Hunter series and the Vs. Capcom series. We'll probably get new installment announcements for each this year.

I'm also expecting a Wii RE5 conversion or fully fledged RE spinoff (3rd person shooter), probably from cavia. I still think that rumored MegaMan Action RPG (Scramble Battle) may resurface at some point. Other than that (and already announced stuff like Basara 3) I really have no idea what else could come though? Viewtiful Joe 3? Gotcha Force 2? Anything appropriate I can think of is really more niche and targeted...

I also don't think anything on Wii this year will outsell Lost Planet 2 or Dead Rising 2 (each combined). The only thing with a chance is MH3 (thanks to the Nintendo push), and that's a slim chance imo. On the other hand, I think both LP2 and DR2 will fail to hit their targets, while MH3 will exceed it's targets.

Oh, and finally, I think we'll see Capcom on VC Arcade. I also think we might see Capcom and Disney/Marvel come to some sort of agreement on releasing their old titles together (via VC/XBLA/PSN or maybe retail collections).



Prediction: Capcom will announce SF3:TS HD Remix this year, because it would make me incredibly happy!



-- Nothing is nicer than seeing your PS3 on an HDTV through an HDMI cable for the first time.

kaneada said:

Prediction: Capcom will announce SF3:TS HD Remix this year, because it would make me incredibly happy!

I think we'll get 3rd Strike on XBLA/PSN, but not an "HD Remix".  It'll just be upscaled like MVC2.