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Forums - Microsoft Discussion - First Halo:Reach ViDoc!!

I am getting a Halo: CE vibe from this. This is a good thing.



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Well if anyone wanted to know if the 360 could push Killzone 2 quality graphics look at this ViDoc at around the 5:40 range...the grain filter on the screen when he is taking damage looks just like killzone



That looks delicious. Can't wait. Let the hype machine begin. I'm ready for some Halo Game Fuel. ;)



Can't we all just get along and play our games in peace?

Dare I say it?...

Better looking than KZ2 AND it has lighting



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TheMarkness said:
BenVTrigger said:
Yeah honestly from a graphical position right now nothing is anywhere near Reach on consoles. People that are going to try to argue Heavy Rain / God of War / Killzone 2 / Alan Wake, etc. aren't taking into the fact that Reach has equal or better graphics than those games all while doing MUCH more in terms of AI and huge scale environments and battles. Bungie has done it again.

Not to mention we are looking at Alpha build material in this Vidoc, wait ti'll we see Beta build footage and then the finished polished engine/game! OH MAN!

If your talking that way then MAG has the best Graphics On Consoles, LoL

Graphically Halo Reach is Average, Am i Wrong?

God Of War 3 does 50 enemies on one screen and its graphically impressive already



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MasterHien said:
TheMarkness said:
BenVTrigger said:
Yeah honestly from a graphical position right now nothing is anywhere near Reach on consoles. People that are going to try to argue Heavy Rain / God of War / Killzone 2 / Alan Wake, etc. aren't taking into the fact that Reach has equal or better graphics than those games all while doing MUCH more in terms of AI and huge scale environments and battles. Bungie has done it again.

Not to mention we are looking at Alpha build material in this Vidoc, wait ti'll we see Beta build footage and then the finished polished engine/game! OH MAN!

If your talking that way then MAG has the best Graphics On Consoles, LoL

Graphically Halo Reach is Average, Am i Wrong?

God Of War 3 does 50 enemies on one screen and its graphically impressive already


Yes to answer the bolded, you are wrong.  Sure it's no Crysis beater but the visuals are beautiful with a great art style.  Technically they're not too shabby either and at a rock solid framerate to boot.  That being said what they've shown so far is a massive leap over Halo 3 but not a step up from any other great looking game this generation so you're right to critisize the other two for getting a bit hyped.



slowmo said:
MasterHien said:
TheMarkness said:
BenVTrigger said:
Yeah honestly from a graphical position right now nothing is anywhere near Reach on consoles. People that are going to try to argue Heavy Rain / God of War / Killzone 2 / Alan Wake, etc. aren't taking into the fact that Reach has equal or better graphics than those games all while doing MUCH more in terms of AI and huge scale environments and battles. Bungie has done it again.

Not to mention we are looking at Alpha build material in this Vidoc, wait ti'll we see Beta build footage and then the finished polished engine/game! OH MAN!

If your talking that way then MAG has the best Graphics On Consoles, LoL

Graphically Halo Reach is Average, Am i Wrong?

God Of War 3 does 50 enemies on one screen and its graphically impressive already


Yes to answer the bolded, you are wrong.  Sure it's no Crysis beater but the visuals are beautiful with a great art style.  Technically they're not too shabby either and at a rock solid framerate to boot.  That being said what they've shown so far is a massive leap over Halo 3 but not a step up from any other great looking game this generation so you're right to critisize the other two for getting a bit hyped.

It is pretty impressive though given this is an alpha build, and there is splitscreen co-op, and how there's also numerous enemies on-screen.



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huaxiong90 said:
slowmo said:
MasterHien said:
TheMarkness said:
BenVTrigger said:
Yeah honestly from a graphical position right now nothing is anywhere near Reach on consoles. People that are going to try to argue Heavy Rain / God of War / Killzone 2 / Alan Wake, etc. aren't taking into the fact that Reach has equal or better graphics than those games all while doing MUCH more in terms of AI and huge scale environments and battles. Bungie has done it again.

Not to mention we are looking at Alpha build material in this Vidoc, wait ti'll we see Beta build footage and then the finished polished engine/game! OH MAN!

If your talking that way then MAG has the best Graphics On Consoles, LoL

Graphically Halo Reach is Average, Am i Wrong?

God Of War 3 does 50 enemies on one screen and its graphically impressive already


Yes to answer the bolded, you are wrong.  Sure it's no Crysis beater but the visuals are beautiful with a great art style.  Technically they're not too shabby either and at a rock solid framerate to boot.  That being said what they've shown so far is a massive leap over Halo 3 but not a step up from any other great looking game this generation so you're right to critisize the other two for getting a bit hyped.

It is pretty impressive though given this is an alpha build, and there is splitscreen co-op, and how there's also numerous enemies on-screen.


It is impressive indeed, but certainly not a Killzone 2 beater at this stage (too early to say) and thats the perspective fans should keep.  Until the game is released or at least shown in final build running on a retail 360 then you cannot really make such hyped statements that it beats other games hands down.  I would also add you shouldn't really compare it to unreleased games either such as GOW3, Heavy Rain and Alan Wake.



I watched it and while I think it looks good. I think that there are other games that look alot better. Will probably pick it up when it hits the bargain bin. I enjoyed Halo 3 alot compared to 1 and 2.



@slowmo

sorry dude but if you think that the reach engine isn't one of the most technically impressive engines out there....well then you don't really no your stuff. Too many people when they think graphics or engines only think about how "shiny and pretty it is". In terms of power and processing the Reach engines is lightyears ahead of Heavy Rains and Alan Wakes. Sorry thats not even debatable. In terms of just prettyness sure Heavy Rain and others games are gorgeous but their engines would NEVER be able to render what Reachs does.

Heavy Rain is a VERY confined game in terms of assets on screen and active AI. Showing a single room with perhaps 3 people in it all while playing out in pretty much predetermined fashion by a set group of choices is hardly impressive in terms of processing power. Is Heavy Rain gorgous? Hell yes one of the best looking games out there. Notice how I said looking though and not one of the most impressive engines.

Reach has HUGE environments, up to 20 vehicles, 30, enemies, 6 allies, thousands of reacting particles, 200 independant light sources, all while maintaning these while in split screen. Sorry at this point its not even debatable that the Reach engine is top 5 in the industry. Is it the "prettiest" perhaps not but that doesn't mean the engine as a whole is FAR more advanced than almost anything else out there. Fact.