Yeah, it sounds like we're losing something in translation. He's said before that it's real time, so could he mean that the way you 'control the battle in a logical way even when things seem chaotic and large scale' by pausing the game and giving orders?
If so, lame. But it's complete speculation on my part anyway.
A game I'm developing with some friends:
www.xnagg.com/zombieasteroids/publish.htm
It is largely a technical exercise but feedback is appreciated.







