EA's problems are multi-faceted.
New IPs that don't capture the gamers' imagination, even if done well (e.g., Saboteur on PS3/Xbox 360).
New IPs that don't make any sense once you play them (e.g., Ninja Reflex on Wii).
New IPs that are copies of existing successful games and not done well (e.g., Dante's Inferno on PS3/Xbox 360).
Misuse of existing IPs (Dead Space Extraction on Wii).
Annual minor revisions (virtually all sports games every year on all systems)
But I will still take them over Activision because at least EA tries new IPs while Activision dumps anything from which it cannot get multiple sequels (in other words, game series or bust for Activision).
Mike from Morgantown
Mike from Morgantown