EA do have marketing issues that need to be fixed. Why did they think it was a good idea to release Brutal Legend the same day as Uncharted 2? BL is still selling decently enough to get a sequel but I think EA were expecting a little more from it in terms of sales. Also, why did Schafer think it was a good idea to make an RTS element in a console game? They aren't bad by no means but it is understandable why people were turned off by it.