Legend11 said: Comments made by Epic's Capps carried a similar tone. "PC gaming is really falling apart," he revealed. "It killed us to make Unreal Tournament 3 cross-platform, but Epic had to do it," adding "the market that would buy a $600 video card knows how Bittorrent works." |
Maybe if Epic would spend more time refining and polishing the gameplay than adding polygons and shader effects, the Unreal Tournament games would be playable on more PC hardware AND more fun to play, and more people might plunk down their hard-earned cash. If they really feel that the $600 video card market will just pirate their games anyway, focus on the gamer, not the graphics card.
Do high-end gamers really work that way anyway? Spend $600 on a video card and another $2000 on the rest of the PC, and then pinch pennies by pirating all of their games?
Also, I think Steam has seen a lot of success in combating piracy, though it's not like I have statistics (who's going to answer a survey about whether or not they pirate games, lol). Still, I think this kind of online distribution and user account tracking is really going to take off for that reason. Epic and id are FPS giants, and these statements make it seem like they're throwing in the towel where piracy is concerned.