Amazing report, thanks for sharing
China hard-carring the industry growth
G8 basically stagnated, with adults playing less
Roblox really redefining how kids approach gaming. Curious to see if how many of those kids will turn into paying adults
Many western publishers falling of a cliff stock-wise lol
Gaming following general IT trending of outsourcing projects to third world countries to reduce costs. Really suck for developers of rich countries but it gives an opportunity for people on growing markets to finally become developers
PC gaming has timid, but steady growths even without paid online
Console software revenue declining dying outside subscription services and paid online lol
Gaming hours on consoles/PCs strongly concentrated in few 10 or so titles with everything else fighting for scrubs
Private funding for developers declining
Overall not very good looking state of affairs