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Amazing report, thanks for sharing

China hard-carring the industry growth

G8 basically stagnated, with adults playing less

Roblox really redefining how kids approach gaming. Curious to see if how many of those kids will turn into paying adults

Many western publishers falling of a cliff stock-wise lol

Gaming following general IT trending of outsourcing projects to third world countries to reduce costs. Really suck for developers of rich countries but it gives an opportunity for people on growing markets to finally become developers

PC gaming has timid, but steady growths even without paid online

Console software revenue declining dying outside subscription services and paid online lol

Gaming hours on consoles/PCs strongly concentrated in few 10 or so titles with everything else fighting for scrubs

Private funding for developers declining


Overall not very good looking state of affairs