Rockstar-level is pretty accurate when it comes to what Baldur's Gate 3 will be offering, especially in the CRPG space.
The genre has always been very niche and not many titles in the genre come out to this day. I mean, Baldur's Gate 3 contains 174 hours of cutscenes and 17,000 ending variations!!!! What game in history has come remotely close to numbers like this?!? That's the level of detail that can only be comparable to something that Rockstar would make.
It took a well known IP and a lot of dedication of resources to make a CRPG of this caliber. The genre in general never sells more than a few million copies at most. So is it unreasonable to expect the same level of quality and content for future CRPG's to have compared to BG3? It unfortunately is. The only IP I can see that could possibly get the same treatment down the road would be Fallout if it returned to its CRPG roots. But new titles are so few and far between in this genre, so who knows when we'll get the next one down the road.
Unless by some miracle, BG3 sells a ludicrous number of copies that causes publishers to take notice and start a golden age of the genre. I'll keep my fingers crossed for that lol.
The only notable games in the genre that have released somewhat recently are of course Divinity: Original Sin 2, Wasteland 3, Pillars of Eternity, Tyranny, and Torment: Tides of Numenera.
Titles like that aren't going to get the kind of funding needed to have another Baldur's Gate 3. Should it be a standard though? HELL YES!
Last edited by gtotheunit91 - on 19 July 2023