Pretty great and refreshingly honest interview with the Xboss there, regarding many things Xbox and gaming altogether.
"People turn on their Xbox to go play games, and I think us having a strong first party Xbox means when I think about Xbox, I’m going to think about quality games. We have work to do there. We haven’t done our best work over the last few years with our first party output."
"xCloud is being built for the next decade as it won’t replace consoles or PCs any time soon."
"Blizzard just launched the 15th anniversary of WoW. These are games that have decade-plus [life] and there’s still interesting things for people to go do in those games. And I think our role as a game industry, if you want to go invest your time and your money in these great franchises, we should make them live as long as possible. Like we don’t have the end moment of a lot of these games, these are games that that will want to persist. So it’s why the focus on on the cloud infrastructure, which allows these games to move from device to device, or at least your state on the game, even if the game has a local runtime. But when I log in on Xbox Live on my Android phone, I’m on the same Xbox Live than I am on an Xbox console is really important. But that per device of ‘everything is only going to live on this device and the kind of beginning, middle and end of the content, the game experiences only live on that one device’. It’s just not where the biggest games in the world are today."
Nice article regarding the interview: https://wccftech.com/spencer-xbox-has-to-mean-quality-games-weve-got-work-to-do-there
As much as it feels like this is something Phil has been saying for a few years, it certainly feels different now that we can actually see the huge expansion of studios and some of the games those acquisitions will bring. There's also interesting stuff about Microsoft's view of the industry in there, whether you're a fan of them or not, it's certainly a unique approach to gaming and something much better for the consumer than your typical closed console environment.