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Forums - Microsoft Discussion - Crackdown 3 Review Thread - MC: 60 OC: 62

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smroadkill15 said:
DonFerrari said:

So he was promising before having power to do so?


I'm sure Phil could have done it without being in the position that he is in now, but it would've taken much longer. With him being promoted to VP, and Xbox become it's own cornerstone of MS, it sped up the process. I remember reading from multiple sources, including Phil, he was on a mission to improving services, hardware, and software in that order. That is what he did. 

He said this mission like less than 12 months ago. But he was promising better and more 1st party content for several years. And year after year what we had in VGC was people defending that he couldn't turn around from day to night, it would take time. But then they were able to purchase several companies in a short period. That is why I question if he was lying on they working on improving it at those time or making empty promises he couldn't fulfill (even if intending to fulfill).

I can understand it taking 6-12 months to verify viable companies, negotiate and purchase, but the lack of action for 3 years and then buying the studios only when it is time to prepare for next gen seems like he was just doing PR promises to keep people buying X1.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

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smroadkill15 said:
DonFerrari said:

So he was promising before having power to do so?


I'm sure Phil could have done it without being in the position that he is in now, but it would've taken much longer. With him being promoted to VP, and Xbox become it's own cornerstone of MS, it sped up the process. I remember reading from multiple sources, including Phil, he was on a mission to improving services, hardware, and software in that order. That is what he did. 

That promotion was way back in September of 2017, breh. Sure we’ve seen GamePass and expanded BC and Scorpio greatness and like 6 or whatever new studios to Xbox but where are all the AAA 94+ metascore exclusives? It can’t take that long to make the next Halo or Zelda.



Pemalite said: 
Mr Puggsly said:

Why does it even matter though? This is MS, they can afford to take risks.

Precisely. Microsoft is set to be a $1 trillion dollar company. This is a drop in the bucket... But it does do one thing, that is to build good will with Xbox gamers... As Microsoft needs exclusives... And they kept promising to do better on that front.... Could you imagine the shit storm if Microsoft cancelled Crackdown 3 as well?

Damned if you do, damned if you don't.

At the end of the day, Crackdown 3 is more Crackdown, if you didn't enjoy the first two titles, you won't like the third.

Mr Puggsly said:

Frankly its good thing MS has Gamepass because that helps justify a project like Crackdown 3 by encouraging people subscribe. Even if people subscribe and dislike it, there are a bunch of objectively notable games they might like on Gamepass. Anecdotally, I'm a Gamepass subscriber because it only takes two $60 games to justify a year subscription. So Forza Horizon 4 and Crackdown 3 have already made my subscription worthwhile.

Personally I can't justify Gamepass, I like to own my games.
Gold I can justify as I keep the Xbox and Xbox 360 titles... And Humble Bundle I can justify as I keep those too... But each to their own.

Agreed, MS needs to pump out content. Not just to have a new game on the market, but again to push Gamepass. A service that apparently has millions of subscribers.

At the very least, they made a game Crackdown fans are enjoying.

You can own games AND have Gamepass. For example, I still buy games on EA Access and Gamepass when they're $5-10. Hence, I save money by playing games before they're discounted. You can also find discounted subscriptions, I think I bought a year pass for like $70 and you can buy monthly passes with MS Rewards points.



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vivster said:

So the early impressions were on point. I wonder if this is the last nail in the coffin for Microsoft's commitment to create 1st party exclusives. I haven't read any reviews, has anyone mentioned the power of the cloud?

Well for me yeah, its more Crackdown and I like that.

This is an amazing post, why do people on the interweb think Crackdown 3 was a crucial game for Xbox 1st party?

MS literally just bought a bunch of studios, yet some think a second tier IP with a game developed by Sumo was going to determine if MS 1st party content continues? Incredible.



Recently Completed
River City: Rival Showdown
for 3DS (3/5) - River City: Tokyo Rumble for 3DS (4/5) - Zelda: BotW for Wii U (5/5) - Zelda: BotW for Switch (5/5) - Zelda: Link's Awakening for Switch (4/5) - Rage 2 for X1X (4/5) - Rage for 360 (3/5) - Streets of Rage 4 for X1/PC (4/5) - Gears 5 for X1X (5/5) - Mortal Kombat 11 for X1X (5/5) - Doom 64 for N64 (emulator) (3/5) - Crackdown 3 for X1S/X1X (4/5) - Infinity Blade III - for iPad 4 (3/5) - Infinity Blade II - for iPad 4 (4/5) - Infinity Blade - for iPad 4 (4/5) - Wolfenstein: The Old Blood for X1 (3/5) - Assassin's Creed: Origins for X1 (3/5) - Uncharted: Lost Legacy for PS4 (4/5) - EA UFC 3 for X1 (4/5) - Doom for X1 (4/5) - Titanfall 2 for X1 (4/5) - Super Mario 3D World for Wii U (4/5) - South Park: The Stick of Truth for X1 BC (4/5) - Call of Duty: WWII for X1 (4/5) -Wolfenstein II for X1 - (4/5) - Dead or Alive: Dimensions for 3DS (4/5) - Marvel vs Capcom: Infinite for X1 (3/5) - Halo Wars 2 for X1/PC (4/5) - Halo Wars: DE for X1 (4/5) - Tekken 7 for X1 (4/5) - Injustice 2 for X1 (4/5) - Yakuza 5 for PS3 (3/5) - Battlefield 1 (Campaign) for X1 (3/5) - Assassin's Creed: Syndicate for X1 (4/5) - Call of Duty: Infinite Warfare for X1 (4/5) - Call of Duty: MW Remastered for X1 (4/5) - Donkey Kong Country Returns for 3DS (4/5) - Forza Horizon 3 for X1 (5/5)

DakonBlackblade said:
Mr Puggsly said:

When we saw actual gameplay, I think that was a pretty good indication this isn't AAA. The multiplayer on the other hand was more like a tech demo.

Wasting a lot of money on a game doesn't make it AAA. Also, if their goal was a AAA game they wouldn't have gone to Sumo.

Well it was suposed to be AAA, it wasted potential, it wasted money and it wasted time. Since the devs were cleary failling at making something that acttualy felt like it was a modern game lets just pretend it was always suposed to be mediocre and give it a pass, cause I'm sure MS wanted nothing more than to release a mediocre game after not having only the Forza series for years. As I said its an unexcusable game, sure someone can have fun playing it, but then again some people can have fun playing Knack as well, doesn't mean its a great game. 

Right, when I see a simplistic comic bookish presentation and Sumo Digital are at the helm of a project I think AAA mega project.

 Or maybe you were really just impressed by the tech of buildings falling down and Terry Crews.

An "unexcusable" game? Well I agree the scaling back of MP is INEXCUSABLE. But I feel the campaign is fine, its Crackdown.

Is anybody arguing Crackdown 3 is a "GREAT GAME"? Not really, I hear people simply saying they're having fun with it and they don't agree with the reviews. Doesn't mean we feel its GOTY.



Recently Completed
River City: Rival Showdown
for 3DS (3/5) - River City: Tokyo Rumble for 3DS (4/5) - Zelda: BotW for Wii U (5/5) - Zelda: BotW for Switch (5/5) - Zelda: Link's Awakening for Switch (4/5) - Rage 2 for X1X (4/5) - Rage for 360 (3/5) - Streets of Rage 4 for X1/PC (4/5) - Gears 5 for X1X (5/5) - Mortal Kombat 11 for X1X (5/5) - Doom 64 for N64 (emulator) (3/5) - Crackdown 3 for X1S/X1X (4/5) - Infinity Blade III - for iPad 4 (3/5) - Infinity Blade II - for iPad 4 (4/5) - Infinity Blade - for iPad 4 (4/5) - Wolfenstein: The Old Blood for X1 (3/5) - Assassin's Creed: Origins for X1 (3/5) - Uncharted: Lost Legacy for PS4 (4/5) - EA UFC 3 for X1 (4/5) - Doom for X1 (4/5) - Titanfall 2 for X1 (4/5) - Super Mario 3D World for Wii U (4/5) - South Park: The Stick of Truth for X1 BC (4/5) - Call of Duty: WWII for X1 (4/5) -Wolfenstein II for X1 - (4/5) - Dead or Alive: Dimensions for 3DS (4/5) - Marvel vs Capcom: Infinite for X1 (3/5) - Halo Wars 2 for X1/PC (4/5) - Halo Wars: DE for X1 (4/5) - Tekken 7 for X1 (4/5) - Injustice 2 for X1 (4/5) - Yakuza 5 for PS3 (3/5) - Battlefield 1 (Campaign) for X1 (3/5) - Assassin's Creed: Syndicate for X1 (4/5) - Call of Duty: Infinite Warfare for X1 (4/5) - Call of Duty: MW Remastered for X1 (4/5) - Donkey Kong Country Returns for 3DS (4/5) - Forza Horizon 3 for X1 (5/5)

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DonFerrari said:
smroadkill15 said:

I'm sure Phil could have done it without being in the position that he is in now, but it would've taken much longer. With him being promoted to VP, and Xbox become it's own cornerstone of MS, it sped up the process. I remember reading from multiple sources, including Phil, he was on a mission to improving services, hardware, and software in that order. That is what he did. 

He said this mission like less than 12 months ago. But he was promising better and more 1st party content for several years. And year after year what we had in VGC was people defending that he couldn't turn around from day to night, it would take time. But then they were able to purchase several companies in a short period. That is why I question if he was lying on they working on improving it at those time or making empty promises he couldn't fulfill (even if intending to fulfill).

I can understand it taking 6-12 months to verify viable companies, negotiate and purchase, but the lack of action for 3 years and then buying the studios only when it is time to prepare for next gen seems like he was just doing PR promises to keep people buying X1.

How much power did he have when he spend 2.5 billion on mojan? For what? mincraft wich everybody already had. I have no idea the price off all theese studios bought last year, but I can safely assume they cmbined dont reach 2.5 billion. Why could phil not spend that 2.5b back then in a few little studios like he did now? We would definetly have something to show for it by now.



It takes genuine talent to see greatness in yourself despite your absence of genuine talent.

eva01beserk said:
DonFerrari said:

He said this mission like less than 12 months ago. But he was promising better and more 1st party content for several years. And year after year what we had in VGC was people defending that he couldn't turn around from day to night, it would take time. But then they were able to purchase several companies in a short period. That is why I question if he was lying on they working on improving it at those time or making empty promises he couldn't fulfill (even if intending to fulfill).

I can understand it taking 6-12 months to verify viable companies, negotiate and purchase, but the lack of action for 3 years and then buying the studios only when it is time to prepare for next gen seems like he was just doing PR promises to keep people buying X1.

How much power did he have when he spend 2.5 billion on mojan? For what? mincraft wich everybody already had. I have no idea the price off all theese studios bought last year, but I can safely assume they cmbined dont reach 2.5 billion. Why could phil not spend that 2.5b back then in a few little studios like he did now? We would definetly have something to show for it by now.

From what I remember around the time of the start of this gen MS hd a 5B budget to acquisition/expansion of new studios, which they also used for TV shows if I'm not wrong. So half of it gone to Mohjang, and there were creation of coaltion and 1,2,3 or whatever. Some of those studios they created didn't produce anything as far as we know.

Anyway, we heard a lot of predictions of MS wining this gen based on their infinite money and buying studios and exclusives all around (as they did for some release window exclusives that they had more than Sony).

But now we are reviewing the past and saying they never committed to increase 1st party before last year.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

eva01beserk said:
DonFerrari said:

He said this mission like less than 12 months ago. But he was promising better and more 1st party content for several years. And year after year what we had in VGC was people defending that he couldn't turn around from day to night, it would take time. But then they were able to purchase several companies in a short period. That is why I question if he was lying on they working on improving it at those time or making empty promises he couldn't fulfill (even if intending to fulfill).

I can understand it taking 6-12 months to verify viable companies, negotiate and purchase, but the lack of action for 3 years and then buying the studios only when it is time to prepare for next gen seems like he was just doing PR promises to keep people buying X1.

How much power did he have when he spend 2.5 billion on mojan? For what? mincraft wich everybody already had. I have no idea the price off all theese studios bought last year, but I can safely assume they cmbined dont reach 2.5 billion. Why could phil not spend that 2.5b back then in a few little studios like he did now? We would definetly have something to show for it by now.

Wow, are you impersonating someone that does absolutely no research? I'm impressed, you nailed it!

Now I'm not gonna argue Mojang was worth $2.5 billion. However, the purchase happened around late 2014. Articles from 2014 say the game sold about 54 million units. In 2018, I see articles saying it sold 144 million units. On top of that there is profits from DLC, merch, the story games, etc. Hence, the IP did extremely well post acquisition.

MS likely paid less for all the other studios, but none of them really had a major IP. I would assume MS didn't buy studios sooner because they felt working with 3rd parties was fine. But after mixed results I guess they changed their mind. They also bought studios who do a pretty good job getting content out, but now they'll have bigger budgets to work with.



Recently Completed
River City: Rival Showdown
for 3DS (3/5) - River City: Tokyo Rumble for 3DS (4/5) - Zelda: BotW for Wii U (5/5) - Zelda: BotW for Switch (5/5) - Zelda: Link's Awakening for Switch (4/5) - Rage 2 for X1X (4/5) - Rage for 360 (3/5) - Streets of Rage 4 for X1/PC (4/5) - Gears 5 for X1X (5/5) - Mortal Kombat 11 for X1X (5/5) - Doom 64 for N64 (emulator) (3/5) - Crackdown 3 for X1S/X1X (4/5) - Infinity Blade III - for iPad 4 (3/5) - Infinity Blade II - for iPad 4 (4/5) - Infinity Blade - for iPad 4 (4/5) - Wolfenstein: The Old Blood for X1 (3/5) - Assassin's Creed: Origins for X1 (3/5) - Uncharted: Lost Legacy for PS4 (4/5) - EA UFC 3 for X1 (4/5) - Doom for X1 (4/5) - Titanfall 2 for X1 (4/5) - Super Mario 3D World for Wii U (4/5) - South Park: The Stick of Truth for X1 BC (4/5) - Call of Duty: WWII for X1 (4/5) -Wolfenstein II for X1 - (4/5) - Dead or Alive: Dimensions for 3DS (4/5) - Marvel vs Capcom: Infinite for X1 (3/5) - Halo Wars 2 for X1/PC (4/5) - Halo Wars: DE for X1 (4/5) - Tekken 7 for X1 (4/5) - Injustice 2 for X1 (4/5) - Yakuza 5 for PS3 (3/5) - Battlefield 1 (Campaign) for X1 (3/5) - Assassin's Creed: Syndicate for X1 (4/5) - Call of Duty: Infinite Warfare for X1 (4/5) - Call of Duty: MW Remastered for X1 (4/5) - Donkey Kong Country Returns for 3DS (4/5) - Forza Horizon 3 for X1 (5/5)

Microsoft has so much money they literally bought Mojang for $2,500,000,000 because they projected that they’d make more profit off of that annually than what they’d make in interest if that money were sitting in the bank. Just a stupid amount of money.

That money would have netted them about 25 million sitting in the bank. They figured to make more than that annually with the Minecraft brand. It was purely a money move, less of an “Xbox move”. You can’t say “well they spent 2.5B there, it could have been spent elsewhere on studios”. Logic doesn’t work like that.



Mr Puggsly said:
DakonBlackblade said:

Well it was suposed to be AAA, it wasted potential, it wasted money and it wasted time. Since the devs were cleary failling at making something that acttualy felt like it was a modern game lets just pretend it was always suposed to be mediocre and give it a pass, cause I'm sure MS wanted nothing more than to release a mediocre game after not having only the Forza series for years. As I said its an unexcusable game, sure someone can have fun playing it, but then again some people can have fun playing Knack as well, doesn't mean its a great game. 

Right, when I see a simplistic comic bookish presentation and Sumo Digital are at the helm of a project I think AAA mega project.

 Or maybe you were really just impressed by the tech of buildings falling down and Terry Crews.

An "unexcusable" game? Well I agree the scaling back of MP is INEXCUSABLE. But I feel the campaign is fine, its Crackdown.

Is anybody arguing Crackdown 3 is a "GREAT GAME"? Not really, I hear people simply saying they're having fun with it and they don't agree with the reviews. Doesn't mean we feel its GOTY.

It had investment, it had the marketing campaign (even placing proeminently at more than one E3), it has the big publisher behind it, it was suposed to be AAA. It failled miserably, MS just hid it in a corner so ppl would forget about it and then pretended it wasn't suposed to be a very big title that fell terribly short. In fact it kinda still is AAA, that is not a measure of quality thats a measure of investment/marketing and the game had a lot of that troughout its 5 year production cycle. I find that a game in this situation has no excuses to justify its lack of polish and for being as dated as this is.

And on the fun matter, thats entirely subjective, if ppl are having fun with it great, ppl can have fun with almost anything and tastes vary from person to person, the complainig about reviews and trying to find excuses for why the game isn't being praized is asinine tough, and I don't mean that for Crackdown 3 exclusively, it always is. The cries of underated or overated are dumb, these things are based on a consensus by very big collective of analysis by professionals, everything is rated just as they were suposed to be, one person's opinion on the matter won't change the consensus.

Last edited by DakonBlackblade - on 19 February 2019