Forums - Gaming Discussion - Depth or Breadth in Gaming Experience?

Depth or breadth of experience?

Depth 4 18.18%
 
Breadth 7 31.82%
 
Both, if possible! 11 50.00%
 
Total:22

@TruckOSaurus and I made a New Year's resolution to make more threads, so here's my first of 2019  

Is it more important to you to have depth or breadth of knowledge in video games? In other words, is it better to have a deep, complete understanding of a particular series or game, OR is it superior to possess a wide, general comprehension of a large variety of topics, genres, etc.?

When I was a teenager I labored over every game I had, finding every item, unlocking every cheat, and honing my craft. That's diminished over the years and I'm much more willing to move on to the next game after the credits roll, even if I haven't accomplished or mastered everything the title has to offer.

What is your experience, your preference?



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Both, deep understanding is key in acknowledging what makes a series/game appealing and all while a wide understanding gives you a more open view on things for example if you look at Breath of the Wild that game is a prime example of depth vs breadth as you have people saying they'd like dungeons and such back while others are saying no BOTW was great for ditching them and lets move further away from them.



I don't particularly care. Sometimes I play games because they have a certain reputation and I want to see whether I enjoy them, but mostly I just play what I find fun at the moment. It's rarely getting very deep into a game, but sometimes I do go deeper. Recently, I've been trying to clean up my backlog, so it's meant giving up on some games earlier than I would have liked to - which is sometimes so I have any hope with my backlog, and sometimes because the next game is so interesting that I really want to get into it.

Despite me moving through my backlog and in a way trying to play lots of different games, there are some games I come back again and again. I play osu! and Rocket League very regularly (which, unfortunately, my skill level doesn't reflect very well), and Cities: Skylines and Grim Dawn have been other, less regular favourites from the recent years.

Overall, I don't think depth and breadth apply to my situation very well, but if I had to pick one, I'd probably have to slightly lean towards breadth - for now, at least.



Both were possible maybe. If you love a game then you probably want to go as deep as possible with it, but if you think it is OK you finish it but move on fast afterwards



Breadth, because variety is a lot more fun. :)



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Why not both?



I wanted to say depth > breath.... but changed my mind.

I honestly dont really always care about doing every little thing in the game.
Some things are just too troublesome, and Id rather just go to the next game instead.

It really depends on how much you enjoyed the game, I guess.
But I usually go "deep" into depth of a game, learning the mechanics behinde the systems and such, so I can min-max, before even playing it.

Last edited by JRPGfan - on 20 January 2019

JRPGfan said:

I wanted to say depth > breath.... but changed my mind.

I honestly dont really always care about doing every little thing in the game.
Some things are just too troublesome, and Id rather just go to the next game instead.

It really depends on how much you enjoyed the game, I guess.

I guess it would depend on how it's executed. The Legend of Zelda: Breath of The Wild is one of the all time greatest Zelda games, but besides solving puzzles, killing monsters and defeating Ganon, it's fun to cook stuff you find, try out crazy new costumes, and have eccentric carpenters fix up your house, which is a great way to explain where Link would've been living after killing Ganon.



Thanks for the thoughtful responses so far!

Honestly, I'm not really sure myself. Part of me wants to play everything under the sun, but the other part realizes it's just not possible and that maybe I should squeeze the most out of a select few games. I dunno.



I don't usually care for shallow experiences in gaming very much. Unless the gameplay itself is addicting and requires all your attention--AudioSurf, for instance, or Gran Turismo when I was younger--then I tend to move on from those games quickly. A superficial game where a random mascot character has to jump over stuff to complete a generic quest will lose me immediately. My mind will drift and I'll think of something I'd rather be doing and that will be that.

Instead, I want big, expansive games with lots of substance. I want worlds with depth and weight. I want my intelligence and my imagination to be engaged while I'm playing. I desire complexity.

I end up completing few of the games I buy. That's because I'll drop games I don't like in a heartbeat, especially if they let my interest drop. On the other hand, I'll spend 500 hours in games that pull me into their world or make me interested in the premise. That's the kind of experience I'm after.