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Forums - General Discussion - Mafia Round 76 - AGDQ

Please remember that we are Speedrunners this time around, we want this game to be quick

Player Day 1 Day 2 Day 3 Day 4 Name/Game Alignment Role
prof nv axum sword        
linkz axum --- --- --- Psychonauts    
TownOSaurus nv nv sword --- Bishi Bashi Special    
Arminillo nv

---

--- --- The Adams Family    
clyde nv nv sword        
Final Fantasy 6. miz axum clyde        
Zero129 nv nv --- --- Furi    
Noct axum axum sword        
Miz nl axum nv        
Axumdouche nl nv --- --- Hyper Princess Pitch    
BladeSymphony nv axum noctis        
spurgeonryan nv axum sword        
SWORDF1SH nl nv --- --- Hitman: Blood Money    
hatmoza nv axum sword --- Super Smash Bros. Melee    
Result No Lynch(3) Axumdouche(7) SWORDF1SH(6)        

- For a time-limit at least 33% of the players will have to vote for it. The limit will be set @ 24h from the time the last vote was cast, this needs no extra confirmation by me.
- The following voting-formatings will be accepted (unbolded is also accepted):

VOTE: Player
Vote: Player
VOTE Player
Vote Player

Please note that votes are only valid if they appear in a seperate line.

- The day will end if one person has accumulated more than 50% of the votes, or if a time-limit has run out, if a timelimit is reached the person with the most votes will be lynched, in case more than one person is in lead ALL OF ARE AT RISK OF DYING (n/2 will be picked at random). Twilight will last for a minimum of 15 minutes after I posted the final votals, there is absolutely no night talk, check the thread before you post if you are at risk of posting at night (refresh), however it is allowed to tag the thread with a "tagged"-post containing nothing else but the word "tagged" at night.
- There are no time limits in place and may be imposed by the host (Stefl1504) at any point. Please note that a time-limit extension of 24 hours can be forced by a 33% rule, as well as a time-limit imposed by the same amount of players agreeing, such a time-limit is non-extendable and the exact time will be determined by the mod.
- All players have received a QT, the usage of said QT is allowed at any point, all communication past role-distribution will be through the linked QT. Once a player has died and received the dead-QT the usage of their own QT is absolutely prohibited. Linking of the QT before the game has ended is prohibited.
- If you are able to use your ability night 0, it will behave as if you used it pre-game and apply its effect as stated.
- If not mentioned otherwise, general rules of VGC mafia apply.

Feel free to ask me any questions via PM.

After you received your PM, please post here and your QT and confirm you got your message.

The standard role QT-message looks like this:

Hello,

you are:

Speedrunnername playing Game - Alignment Role

Role description



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First



All PMs and QTs are sent - Day 1 start (Night 0 actions may still be taken - I will inform players of eventual time-constraints in this regard individually)



Night 0 actions? Interesting.

Also I'm finally town! Now, what to do with it... There's some options:

1. Pick a fight with zero... always fun for a while but can be tiring after a few days.
2. Policy lynch Mr. Playstation... this could be hard since he's not playing this round.
3. Push hatmoza to roleclaim during Day One, a post or two should do the trick
4. Generate discussion and vote for the scummiest person I can find.



Signature goes here!

Tagging



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zero129 said:
TruckOSaurus said:
Night 0 actions? Interesting.

Also I'm finally town! Now, what to do with it... There's some options:

1. Pick a fight with zero... always fun for a while but can be tiring after a few days.
2. Policy lynch Mr. Playstation... this could be hard since he's not playing this round.
3. Push hatmoza to roleclaim during Day One, a post or two should do the trick
4. Generate discussion and vote for the scummiest person I can find.

OMG i just noticed Hat is playing .

Also Bolded is lies .

Option 1 it is then!

Vote: zero129



Signature goes here!

OOoooh
Dis gunna be good.
So excited for Hat to be playing again.



To prevent further questioning: Your role will specifically state if you can use it night 0.



axumblade said:
TruckOSaurus said:
Night 0 actions? Interesting.

Also I'm finally town! Now, what to do with it... There's some options:

1. Pick a fight with zero... always fun for a while but can be tiring after a few days.
2. Policy lynch Mr. Playstation... this could be hard since he's not playing this round.
3. Push hatmoza to roleclaim during Day One, a post or two should do the trick
4. Generate discussion and vote for the scummiest person I can find.

Go for #3. I don't remember how hotmaza plays so this might help with my memory. 

If you know how I play, he plays exactly the same, but his traps are smarter, he's better at lynching, and more volatile.

His tell is when he stops making sense. He's not the type to shy away from lynching a doc or another big PR. But don't confuse his irrationality or riskiness for scumtell. If town, expect him to be irrational and combatative. If scum, he will do the same thing, but will be a bit more wishy washy. He doesn't like to make too many enemies as scum.



axumblade said:
TruckOSaurus said:
Night 0 actions? Interesting.

Also I'm finally town! Now, what to do with it... There's some options:

1. Pick a fight with zero... always fun for a while but can be tiring after a few days.
2. Policy lynch Mr. Playstation... this could be hard since he's not playing this round.
3. Push hatmoza to roleclaim during Day One, a post or two should do the trick
4. Generate discussion and vote for the scummiest person I can find.

Go for #3. I don't remember how hotmaza plays so this might help with my memory. 

Adding the what prof said and to explain what I said, hatmoza has a tendency of revealing his role very early in games. I think it's a side-effect of how he plays but he makes it work.



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