I've been looking for some of the more obscure DS titles to complete my DS collection before the NX arrives. And I am still shocked that some of the best DS titles sold so poorly, in a platform with an userbase bigger than 150m people. Even big titles and recognised franchises suffer a lot. Just look at some of these:
Grand Theft Auto: Chinatown Wars | 2009 | Adventure | Take-Two Interactive | 0.58 | 0.56 | 0.05 | 0.14 | 1.32 |
The World Ends With You | 2007 | Role-Playing | Square Enix | 0.47 | 0.04 | 0.21 | 0.04 | 0.76 |
Golden Sun: Dark Dawn | 2010 | Role-Playing | Nintendo | 0.49 | 0.09 | 0.13 | 0.04 | 0.76 |
Advance Wars: Days of Ruin | N/A | Strategy | Nintendo | 0.43 | 0.12 | 0.00 | 0.05 | 0.61 |
Phoenix Wright: Ace Attorney - Trials and Tribulations | 2007 | Adventure | Capcom | 0.29 | 0.03 | 0.25 | 0.03 | 0.60 |
Fire Emblem: Shadow Dragon | 2008 | Strategy | Nintendo | 0.28 | 0.02 | 0.27 | 0.03 | 0.60 |
999: Nine Hours, Nine Persons, Nine Doors | 2009 | Adventure | ChunSoft | 0.29 | 0.00 | 0.03 | 0.02 | 0.34 |
Mega Man ZX Advent | 2007 | Platform | Capcom | 0.22 | 0.00 | 0.09 | 0.02 | 0.33 |
Mega Man Zero Collection | 2010 | Platform | Capcom | 0.16 | 0.01 | 0.11 | 0.01 | 0.29 |
Contra 4 | 2007 | Shooter | Konami Digital Entertainment | 0.27 | 0.00 | 0.01 | 0.02 | 0.30 |
Granted, there are a lot of niche titles that sold decent numbers for niche titles, but some like Contra or Megaman are really low. If some of these games were on the 3DS they would sell better.
Shin Megami Tensei: Devil Survivor | DS | 2009 | Role-Playing | Atlus | 0.13 | 0.00 | 0.12 | 0.01 | 0.26 |
Shin Megami Tensei: Devil Survivor Overclocked | 3DS | 2011 | Role-Playing | Ghostlight | 0.19 | 0.00 | 0.06 | 0.01 | 0.27* |
*Plus digital
Why was that? Why so many DS titles ended selling so poorly (nod bad per se, just poorly in expectations of those franchises).