Retro City Rampage is one of the finest examples of game design in a long time. There's a demographic of gamers who started gaming on the NES, myself included. This game brings back the pure mindless fun that video games of old used to bring to me, and it's pure joy. It's the best indie game I've played at least. I have it on my Wii and 3DS.
But with that, there comes the question. What's next. Eventually, we'll all finish this joyrid, and while I can see a ton of replay value, I want to see more from the City of Theftropolis! More than that, I want to see Retro City jump into 3D. I want to make new references. Skip the SNES! I want to see a Nintendo 64-style Retro City game.
I've never wanted an "ugly" looking game so bad in my life! I want the blocky graphics, the midi sound, the referances to FF7, Super Mario 64, Mario Kart, Smash, Goldeneye, Ocarina of Time---EVERYTHING! Controlling cars in Retro City 64 like it's one big Mario Kart track! Flying planes like in Diddy Kong Racing! Bouncing on civilians like they're goombas in Mario 64! "Z-Targeting" gun conrolls! (with the TPS option as well, obviously) There are SO many possibilities for a game like this!
When ever I play Retro City Rampage, I remember the pure joy I got from playing Super Mario Bros. 3. I want Retro City 64 to be a thing so that I can remember how it felt when I first played super mario 64 again!
EDIT: What I really want is to see him get a dev team together and start a Kickstarter for this game. He's more than proved that he's a trustworthy developer, a talented developer, and a compitant developer. And honestly, I want this game to bring back the magic that I feel most modern games have lost.