gergroy said:
scottie said: Wait, that's the most stupid method of comparing sucess.
3rd parties have sold more on the Wii using an aligned launch comparison than on the PS3 or 360. And that is even considering that most development effort and money has gone into the PS3 and 360. Nintendo's sucess does not stop others from succeeding, especially being as first party sucess causes hardware sales, which leads to increased 3rd party sales |
Consumers are only going to spend so much money on games for any given year. The point I was trying to make is Nintendo's own games are dominating the sales on their platforms by a huge margin. Looking at sales, the top sellers are all nintendo which means that consumers are spending most of their money on first party instead of third party software. No doubt there has been success for third parties on Nintendo platforms, but not by as high a margins as the other systems because of the first party dominance.
It would be interesting to see what the attach rate for first party software is vs. third party. Considering the amount of games released on nintendo platforms, nintendo should be pretty small fraction, but I bet that at least of the total software sold on the wii and DS is first party.
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You're missing my point, just as I suspect I am missing yours.
Because of Nintendo's excellent first party lineup, the Wii has 49.1% market share. This huge userbase means that the Wii has had incredible software sales for things like MArio and Sonic @ the olympic games, as well as equally incredible sales for niche games like Madworld and especially no more heroes (compare it to the company's previous games).
It is certainly true that Nintendo's dominance reduces the 3rd party attach rate on the Wi compared to what it could bei. But the only company that is concerned about attach rates is MS (for obvious reasons) everyone else either looks at shipped numbers, or profit/loss