| Million said: Can some one explain to me why people care about the graphics in coduit , at all ? |
Graphics can add to immersion, but only if t he core gameplay is intact enough to support it.
For example, Oblivion, for its time, was a graphically beautiful game, but bizarre character facial expressions coupled with glitchy NPCs which tended to get caught on obstacles broke you out of the immersion, making the graphical prowess of the game a moot point when it came to making the player forget they were playing a game and instead convince their mind that they're actually IN the game and that this is reality.
On the flip side, Resident Evil 4 had awesome gameplay and stellar graphics, making the game an all around immersive experience.
If the conduit has gameplay on par with its graphics, then it could be a truly excellent and immersive experience. I myself feel that gameplay is most important to immersion because I've felt more immersed in a 2D sprite based MMO than I have in WoW (which reminds you at every turn that it's a game and does little to immerse you).
"I mean, c'mon, Viva Pinata, a game with massive marketing, didn't sell worth a damn to the "sophisticated" 360 audience, despite near-universal praise--is that a sign that 360 owners are a bunch of casual ignoramuses that can't get their heads around a 'gardening' sim? Of course not. So let's please stop trying to micro-analyze one game out of hundreds and using it as the poster child for why good, non-1st party, games can't sell on Wii. (Everyone frequenting this site knows this is nonsense, and yet some of you just can't let it go because it's the only scab you have left to pick at after all your other "Wii will phail1!!1" straw men arguments have been put to the torch.)" - exindguy on Boom Blocks







