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Erik has it right. This is very big if DQS can manage 700k+, as it's the first major full-price Wii game.

For the Wii to really do well, it has to shed the image of budget price Wii titles like Sports/Play, and begin to embrace the standard priced games that did well last generation. Should DQS have a decent normal multiplier, it spells good news. However, the worry could be that it ends up like a real Dragon Quest game, sells great 1st week, and bombs the next. Im not saying it will, but the next 2-3 weeks are very critical to gauge the Japanese market. If DQS does well, we should still have some decent, traditional games from the Japanese market for the Wii, as opposed to a permaflood of Wii Sports/Play/Diary/Fit/Baby Feeding titles.



Back from the dead, I'm afraid.