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The thing about Game and Watch is that as long as you space correctly you're more or less GOING to hit with the turtle, since it has amazing priority and range plus stays out forever, which counters a lot of the general strategies for character. Marth, for example, relied on his range to outdo people, but the turtle's range is just as long as his sword's, thus effectively beating it out.



Brawl FC: 0473 - 7465 - 0612