Heh physics.. Ajax I have to explain something about physics engines to you.
Your aware that outside of procedural animation all animations are more than coded images or scripted. This script is called an engine, how it calls up this script and the pace also how well the processor runs this script and loads these images is what a physics engine is. Most of the memory on any medium including blu-ray is riddled with these images. The animations are a direct result of this engine, in otherwords the graphics you see have to be maintained within the animation.
People went crazy over the building crumbling in Killzone 2's trailer, that entire event was scripted to my knowledge, which would explain why it takes so many people to develop that game, you see depending on how and which the condition was met the building would collapse, I'm not certain if there were sub-conditions but that is how they got that effect.
With this in mind the only time you would need a faster processor is if you have large ammounts of large files being called on, and not the script itself, in other words star dust HD calls on high res images to be on the screen in massive ammounts, their trajectory is scripted and the animations while they are constantly being refreshed across the screen is all part of the physics engine, but within that dot moving you probably have 15 maybe 30 animations for that dot all in HD, then multiply that by how many frames are going by and the ammount of animations it goes through in a second and you have your high system requirements.
Last cycle it was the same thing, and the cycle before that - this cycle would be no different if it weren't for the dominant system redefining how to succeed. Now Asteroids back in the day had just as many dots and asteroids going all around the screen, but my comp had about 12 mbs or ram back then, which was amazing for back then actually - you get where I'm going? The same ammounts of dots were going all around but on 12mb of ram and a processor that would make SNES look like a super computer.
To go back into my point, Zelda is amazing, I just killed 3 goblins and watched them fly back, while espers are floating around through the forest and the lighting and shadow effects are in full blasts. It actually looks like I'm in a forest, and it's working on GC limitations.
I'm Unamerica and you can too.
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