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TheRealMafoo said:
reverie said:

TheRealMafoo said:
Onyxmeth said:

They're losing, obviously, to Nintendo. Nintendo controls the living room.

 

Sorry, but between the three, there is no doubt that Sony controls the living room.

Who sells the most TV's?

Who sells the most DVD players?

Who sells the most surround sound systems?

Who sells the most High Definition movie players?

Who sells the most speakers?

Who sells the most Amplifiers?

WHo sells the most VCR's, or DAT players (some people still have those).

Who owns the rights to over half the movies ever made?

Forget the fact that Sony has sold more gaming systems then anyone else over the last 10 years, Sony owns your loving room.

Well then let's start with the fact that Nintendo has sold more gaming systems than Sony over the last ten years [1], and after that I'd like to ask you for your source for VCR and DAT player market share.

[1] Nintendo: GB 53m + GBA 81m + GC 22m + DS 75m + Wii 28m = 259m gaming systems. Sony: PS1 70m + PS2 120m + PSP 36m + PS3 14m = 240m gaming systems, 19m less than Nintendo. All according to VGchartz. For GB and PS1 I only took the shipments after March'98.

 

I see you had to throw handhelds into the mix. If you are going to do that, you mine as well throw anything that can be a gaming system. That would include Sony laptops and desktop computers. That would be far more then 19m. While it would be cheep to include Cell Phones (as many play games on them), I do think sony has sold one or two over the last 10 years ;).

I meant home consoles, and I think you knew that.

 

Um no, I just realized that your whole post was not well thought out and wanted to start at the bottom. Let me put it this way: There's obviously no way for you to prove that Sony is the worldwide market leader in all of these 9 categories of hardware you mentioned. They lead in some categories in some countries some of the time - but that's it.

A gaming system is a system made for games and bought for games. A phone is not a gaming system. Handhelds are even more focused on games than consoles, so why would you exclude handhelds except to push your own agenda? And you introduced that word, not me. By the way, I forgot to count some 17m N64. So the gap is 36m.



Hardcore gaming is a bubble economy blown up by Microsoft's $7 $6 billion losses.