tuoyo said:
I don't understand where this talk about Nintendo abandoning its core fans comes from. Yes the focus of the last E3 was Wii Fit and before that the focus was on Wii Sports. But in 1.5 years on the market we have had Zelda TP (I know it was developed for Gamecube but was still a wonderful launch game), Super Mario Galaxy, Mario Kart, Smash Brawl. At this point in Gamecube's life I think only Melee had come out (and maybe Sunshine was out or just about due). So we are getting hardcore games now faster than ever before. Unless no hardcore game comes out for the next few years it can't be said the core fans are being abandoned. But we know Kid Icarus is coming out, there is bound to be a new Zelda in the next few years, there is going to be Punch Out, Pikmin, F Zero, Disaster Day of Crisis, etc.
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Well, for starters, Mario Kart isn't really a hardcore game. And besides that, a hardcore game is so very difficult to describe. I suppose that you could say Nintendo is giving their loyal consumers what they want, and that might make more sense. But Brawl, Super Mario Galaxy, etc., could be played by anyone from 5 to 55 years old, and thus they could easily be viewed as casual. Again, it's a pretty big issue so it's pointless to explore.
What Zenfoldor said is that if it were up to Nintendo's loyal fans, Nintendo would be unsuccessful because they wouldn't have changed their strategy and would have just put forward exactly what their fans would have wanted (Mother 4, for example).
Oh, and you forget Metroid Prime 3 (I actually consider Metroid a pretty hardcore series, especially the 2D iterations).







