Given the somewhat lackluster sales of the only FPA on the market I don't see a problem with being a little more FPSish. I personally hope it is a little more straightforward this time. I loved exploring the worlds in MP but it was annoying to explore 1/4 then go on fetch quest to explore another 1/4 so you could go on another fetch quest, and so on.
You shouldn't go off of one guy's opinion though, Matt at IGN and Philip at AMN both seemed to like the level design. You especially shouldn't go off of a demo of the first level (meant to be linear so you learn the controls) and the first part of the second level. This game should be 50+ hours so I don't think there's enough time to really exploe a vast world in 30-120 min. Whatever happens it's not a radical departure, MP Hunters was basically a straight FPS game so it's not like MP hasn't been there already.
I guess I'll throw my two cents into the raging argument this sparked. I'd say it is an entirely reasonable thread for ckmlb or anyone to start that quickly became unreasonable.







