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Witcher's core gameplay is an RPG, experience points, learned skills, upgrades, and so on. The gameplay experience is widely around these mechanics.
But, it does have action elements (attack buttons and such), and adventure elements (choosing dialogue options and such). However, these elements tie into the RPG mechanics. This makes it a prime example of an Action RPG.

Now, whether Action RPGs are a proper form of RPG or "somewhere between" is another kind of debate.



I describe myself as a little dose of toxic masculinity.