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Otter said:
HoloDust said:

For some reason, being made my their main team makes me think that's pretty much confirmation there will be Majora's Mask Remake as well.

I'm glad they've decided against fast travel - I tend to hate it in games if it's not implemented firmly in gameworld and has cost.

Also, SMAA+FSR1 seems to be confirmed as AA solution - leave it to Nintendo to have DLSS capable hardware and not use it.

It's been a journey them getting to even use FSR (Tears of the kingdom) and SMAA, so hopefully DLSS is in the next wave nintendo first party titles. It is a baffling omission to make such a gorgeous game and let the graphics be tarnished by jaggies. Still looks great but yeah...

Yeah, jaggies and shimmering are really distracting - funny thing is, given the leaps that Switch 2 emulation has already taken (apparently, MKW runs at 60fps in Eglantine as of yesterday, though not completely perfect), there's a fairly big chance that modders will inject DLSS into it very soon after it's released. If that happens, maybe it will make Nintendo patch DLSS into a game on original hardware as well, at least as an option.