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firebush03 said:

Super Mario Galaxy 1 & 2. As somebody who played Mario Odyssey as his first Mario, I despised how the games limited freedom and movement expression. Mario 64 was another one that didn't click for a while for the same reason (plus it felt nowhere near as silky smooth to control Mario as in Odyssey).

Funny how now all three of these games sit up there among my all-time favorites.

Mario 64's a game that needs to be appreciated in context, I feel. In 1996, there was absolutely nothing like it, and it laid the groundwork for a lot of what followed in terms of how movement and camera systems should work in a 3D space.

Still, even 30 years later I do feel like Mario's range of movement in 64 is fun to play around with, there's a lot of depth with stuff like the triple jump, backflip, side-flip, dive, etc.

Last edited by curl-6 - 2 hours ago