| ReggieNator said: The problem with head tracking: what if there was someone behind you in the game? if you turned around, then you wouldn't see the screen anymore! |
Head tracking shouldn't replace actual camera control. I've seen some videos of PC games using this implementation and, IMO, it's an almost worthless implementation of the head tracking concept.
What you can do with head tracking is create a very impressive illusion of 3D display by making minute camera shifts based on the movement of the player's head. Think of it as more of a user feedback feature which adds to the immersion, like rumble, rather than a new input technology.

"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event." — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.







