Zkuq said:
lol. I bet that won't be a thing in the remasterd version. I'd be shocked if it was, that's how much times have changed. |
To be more serious.
The USP of SIN in 1998 was that enemies/players had different hit zones (damage dealt depended on if you hit torso, legs, arms etc) this was something new that stood out among the other FPSs of the time. And that aspect was really cool when I played it back then, but the game in general was really “meh”, thatt’s why I don’t see the point of the remake, and this isn’t even the first remake of SIN it has been remade before.







