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JWeinCom said:
Pretty mild take.

3DS had a lot of advantages. It was relatively cheap after the initial price drop. It really had no direct competition in the portable market which was especially important in Japan. As a result it got pretty meaningful third party support, unlike the Wii U. And it was cheaper and easier to develop games for so it wasn't plagued with delays like the Wii U was.
Also, I think the 3DS kind of in a way killed the Wii U. When the 3DS was struggling, Nintendo made some pretty aggressive course correction. In terms of price, and I imagine internally they may have shifted more resources. On the contrary, Wii U just kind of was left to die. Maybe they just realized they didn't have a winner on their hands, but I think it's also possible they realized that they could only save one and the market was much more favorable to the 3DS. 

That’s a good perspective I had never really considered: resources intended for Wii U being pivoted to 3DS. However I think was is more likely is that Nintendo knew early on that they were going to be jumping ship from both 3DS and Wii U after combining divisions, so resources were shifted away from both 3DS and Wii U, and toward Switch. (Just look at Switch’s first year compared to the 2015/2016 for Wii U, 2017/2018 for 3DS.) Nintendo publicly announced the NX’s existence in Spring 2015, and I imagine they had already gotten started on pumping out software for it as far back as mid/late-2014, especially seeing how little MK8 and SSB4 were moving units.