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JEMC said:
Zkuq said:

There seems to be a Ubisoft sale on Steam, and guess what's not included? Rayman Legends. It hasn't been discounted a single time since the useless remake was announced. I guess the only question at this point is whether they're going to keep selling the original or remove it entirely once the remake launches. Ubisoft sucks ass (as usual).

I remember when they gave away quite a few games for their 30th anniversary, but it doesn't seem like they're doing something similar this time. A shame.

Then again, the Ubisoft of today isn't the same as the Ubisoft of 10 years ago (and it's not like it was a good example back then either).

HoloDust said:

I think leaks put PS6's APU at 52-54CUs

Oh, well. There goes that idea.

That said, a 52CU GPU is rather big. That's 9070 non-XT class, and on RDNA5 on top of that. It should be quite powerful, and power hungry as well.

Well, the RX 6700 non-XT, which is basically the PS5 GPU, is a 175W GPU, while the RX 9070 is at 220W, so not that big of a difference.

Then add in the PS5 Pro, which is more similar to a 6800 or 7800XT, which are 250W and 263W respectively, so both draw more power than a 9070.

Now, make a theoretical mobile 9070 with 3nm process and you probably get down to below 150W of power draw, maybe even 120W, without losing much performance.

WoodenPints said:
JEMC said:

Oh, well. There goes that idea.

That said, a 52CU GPU is rather big. That's 9070 non-XT class, and on RDNA5 on top of that. It should be quite powerful, and power hungry as well.

The PS5 Pro has 60CU so I think it fits for a console chip it's to few CU for a flagship GPU and to many for a Steam Deck 2 so I don't know what else it could be other than a console APU.

I feel like it's gonna be 54CU.

PS4 had 18CU, PS Pro and PS5 had 36 each, twice as much as the PS4. Now, add up 36 + 18, and you get... 54CU!

In fact, I'm surprised the PS5 Pro didn't go with 54CU to begin with...