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JRPGfan said:

Xbox has alot of Sweetbaby inc stuff too.
These consultants of diversity and inclusion are hurting games everywhere.
For the most part.... eastern devs seem to not care as much (mainly the Chinese).

"As far as I can see Sweetbaby has been involved in some pretty successful PlayStation titles"

a broken watch is right a few times a day as well..... that is more happenstance than anything.
The majority of the time, these consultants hurt games more than they help them (imo).

"I really cannot see how a game like Halo Infinite not turning out better is related to some political agendas involved."

HR and Hiring practices. 
Its like a cult that only hires others like minded. 
Ei. woke/lib/LGBT+/odd pronons ect./ Toxic positivity

https://www.youtube.com/watch?v=QkLHzY5kyEg

"Bugs, average level design, lackluster graphics held it back. Some skins that come out years later isn't the issue. If someone stops playing a game because of a rainbow skin, they are just limiting themselves from enjoying good things because of irrelevent details. "

It is a symptom of the problem that there are rainbow flag skins.

It comes down to who you hire.

The ones that push this agenda.... are more interested in pushing a agenda, than making a great game.
That often turns out true. The more of these types you have in a studio, the higher chances the game turns out crap.
Same with Sweetbaby inc involvement in the games. The more they do and influence, the worse the game.

That is why Steam has a Sweetbaby inc detected list.

Humans see paterns.

If something repeated happens when sweetbaby inc is there,.... you go
"huh? this game must such because of them or their influence (or the people that allowed them to affect the game)"

 

"a broken watch is right a few times a day as well..... that is more happenstance than anything.
The majority of the time, these consultants hurt games more than they help them (imo)."

But almost every single big Sony first party game is being accussed of the same thing, yet they are routinely part of the Game of the Year conversation.


"HR and Hiring practices. 
Its like a cult that only hires others like minded. 
Ei. woke/lib/LGBT+/odd pronons ect./ Toxic positivity"
It just sounds like speculation to me as far as Halo Infinite is concerned. What we hear from insiders is that the development was struggling because 343 relied too much on contract workers.

Edit:
I will give you though that involving external consulting studios like Sweet Baby to make sensitivity checks etc. sounds like a terrible practice. That's the kind of external interference in art that I am not a fan of. I cannot say how much involvement they have had in the games they are credited on. Alan Wake 2 is still one of my favorite games of the decade, regardless. But they should have just trusted their screen writer instead. 

Last edited by Vinther1991 - on 13 September 2026