JWeinCom said:
I was initially disappointed with Spider-Man 2, but I am replaying it and having a pretty good time. I think the problem is it just really didn't do anything better than the first, or add anything really significant. The changes they made were at best neutratl to the gameplay experience and at worst actively detracted (why am I parrying with Spider-man?). All that said, the core gameplay still holds up really well, and there is a good story even if not as good as the first. If you're a Spider-man fan like me, getting to play through a Spider-man adventure is still pretty cool. Judged on its own merits I think 90 is a little on the high end, but not crazy unreasonable.
Based on the reviews I think the problem was... well, it's a Wolverine game. I think Wolverine just isn't suited for a AAA style game. Can't really see playing as him being fun for more than 5 hours or so. That being said around 80 isn't terrible. |
"If they were going to do an Xmen game, that could potentially be a lot better..."
It's possible, but imho... Maybe insomniac should stop dealing with Marvel IPs and create something new.
They should keep Spider-Man ( and perhaps Venom ), it's selling amazingly well. Make a Ratchet & Clank here and there, and... Make a new shining IP to keep things interesting! Ideally something that will start small and can grown with time! Maybe a very fast Sidescroller, a platformer or even a turn base tactical game...something different from most other Sony games.
That said... A turn base tactical game using a combination of the X-Men powers looks like a perfect game!







