ArchangelMadzz said:
"IF used properly and by the artists themselves to match their intent" Every time we have good or bad innovations it's used to reduce the quality of the product to save money with the hopes the innovation brings it back up instead of improving the overall product. Look at even consoles now, we moved to x86 in PS4/XB1 era to make consoles significantly easier to develop for compared to PS360 and prior, and we just ended up with less optimisation of hardware. |
This depends on the studio and publisher. Not all developers and publishers are made equal, and not every large game file size is an issue of optimization. These advancements (not AI as a whole which remains to be seen) including ML upscaling were a net positive.
PS4/XB1 generation was a huge step up over PS360 era, and SSD which gen 9 standardized is godsent. Western developers getting worse has nothing to do with hardware advancements.
If AI can make an artist's vision materialize faster (like Photoshop and a million different apps), then I'm for it, but I recognize that it will probably be misused very often, leading to countless artists and developers losing their jobs just so the few on the top maximize their wealth.
AI has an unimaginable number of applications and some of them will be good.








