By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Pajderman said:

Linearity.
I like when it is clear what's next. The correct path. I feel stories are better told that way and it is more fun to deviate and explore when those things are side options instead of the main thing.

Definitely agree with this too, open world games can be cool, but so often they add little but a needless commute between the actual gameplay segments.